#include "game/paintings.h" // 0x07021800 - 0x07021808 static const Ambient inside_castle_seg7_light_07021800 = { {{0x50, 0x50, 0x50}, 0, {0x50, 0x50, 0x50}, 0} }; // 0x07021808 - 0x07021818 static const Light inside_castle_seg7_light_07021808 = { {{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x32, 0x32, 0x32}, 0} }; // 0x07021818 - 0x07021898 static const Vtx inside_castle_seg7_vertex_07021818[] = { {{{ 0, 0, 0}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 0, 0}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 307, 0}, 0, { 2012, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 307, 0}, 0, { -32, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 307, 0}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 307, 0}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 614, 0}, 0, { 2012, -28}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 614, 0}, 0, { -32, -28}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x07021898 - 0x07021918 static const Vtx inside_castle_seg7_vertex_07021898[] = { {{{ 0, 0, 0}, 0, { -32, 992}, {0xdd, 0xdd, 0xdd, 0xff}}}, {{{ 614, 0, 0}, 0, { 2012, 992}, {0xdd, 0xdd, 0xdd, 0xff}}}, {{{ 614, 307, 0}, 0, { 2012, 0}, {0xdd, 0xdd, 0xdd, 0xff}}}, {{{ 0, 307, 0}, 0, { -32, 0}, {0xdd, 0xdd, 0xdd, 0xff}}}, {{{ 0, 307, 0}, 0, { -32, 992}, {0xdd, 0xdd, 0xdd, 0xff}}}, {{{ 614, 307, 0}, 0, { 2012, 992}, {0xdd, 0xdd, 0xdd, 0xff}}}, {{{ 614, 614, 0}, 0, { 2012, -28}, {0xdd, 0xdd, 0xdd, 0xff}}}, {{{ 0, 614, 0}, 0, { -32, -28}, {0xdd, 0xdd, 0xdd, 0xff}}}, }; // 0x07021918 - 0x07021998 static const Vtx inside_castle_seg7_vertex_07021918[] = { {{{ -3046, -307, -3724}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -2742, -307, -4258}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -2742, 0, -4258}, 0, { 2012, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -3046, 0, -3724}, 0, { -32, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -3046, 0, -3724}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -2742, 0, -4258}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -2742, 307, -4258}, 0, { 2012, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -3046, 307, -3724}, 0, { -32, 0}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x07021998 - 0x07021A18 static const Vtx inside_castle_seg7_vertex_07021998[] = { {{{ -1866, -307, -4258}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -1562, -307, -3724}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -1562, 0, -3724}, 0, { 2012, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -1866, 0, -4258}, 0, { -32, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -1866, 0, -4258}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -1562, 0, -3724}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -1562, 307, -3724}, 0, { 2012, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -1866, 307, -4258}, 0, { -32, 0}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x07021A18 - 0x07021A30 static const Gfx inside_castle_seg7_dl_07021A18[] = { gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07021A30 - 0x07021A48 static const Gfx inside_castle_seg7_dl_07021A30[] = { gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07021A48 - 0x07021AA0 static const Gfx inside_castle_seg7_dl_07021A48[] = { gsDPPipeSync(), gsSPSetGeometryMode(G_LIGHTING | G_SHADING_SMOOTH), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPLight(&inside_castle_seg7_light_07021808, 1), gsSPLight(&inside_castle_seg7_light_07021800, 2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsSPEndDisplayList(), }; // 0x07021AA0 - 0x07021AC0 static const Gfx inside_castle_seg7_dl_07021AA0[] = { gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x07021AC0 - 0x07021AE0 static const Gfx inside_castle_seg7_painting_dl_07021AC0[] = { gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPEndDisplayList(), }; // 0x07021AE0 - 0x07021FFA static const PaintingData inside_castle_seg7_painting_points_07021AE0[] = { 85, 49, 2016, 889, 53, 2016, 685, 55, 1843, 787, 50, 2016, 992, 51, 1843, 992, 52, 1843, 583, 75, 2016, 513, 54, 1671, 889, 59, 1671, 685, 62, 1502, 787, 56, 1502, 992, 57, 1671, 992, 58, 1502, 583, 60, 1671, 513, 61, 1330, 889, 65, 1330, 685, 63, 1162, 992, 64, 1330, 992, 66, 1162, 583, 67, 1330, 513, 69, 1162, 787, 68, 989, 889, 70, 821, 992, 71, 989, 992, 73, 989, 685, 72, 821, 583, 74, 989, 513, 77, 2016, 308, 78, 1843, 410, 76, 1843, 204, 81, 1502, 410, 80, 1671, 308, 47, 1671, 102, 79, 1502, 204, 46, 1330, 102, 82, 1162, 204, 83, 1330, 308, 84, 1162, 410, 86, 989, 308, 85, 821, 204, 48, 989, 102, 25, 1502, 0, 31, 1162, 0, 19, 1843, 0, 37, 821, 0, 120, 821, 787, 119, 649, 889, 122, 481, 992, 121, 649, 992, 124, 649, 685, 125, 481, 583, 123, 649, 513, 127, 481, 787, 126, 308, 889, 129, 140, 992, 128, 308, 992, 132, 308, 513, 131, 308, 685, 130, 140, 583, 134, 140, 787, 133, -32, 889, 135, -32, 513, 136, 821, 410, 116, 649, 102, 137, 649, 308, 114, 481, 204, 138, 481, 410, 139, 308, 308, 118, 140, 204, 115, 308, 102, 140, 140, 410, 117, -32, 102, 99, 481, 0, 105, 140, 0, 143, 2016, 102, 145, 1330, 0, 144, 1671, 0, 142, 2016, 0, 146, 989, 0, 155, -32, 685, 156, -32, 992, 154, -32, 308, 151, 308, 0, 150, 649, 0, 153, -32, 0, // inside_castle_seg7_painting_triangles_07021CE0: 132, 13, 8, 5, 0, 1, 2, 3, 0, 4, 4, 0, 2, 5, 2, 1, 1, 6, 5, 7, 2, 8, 5, 8, 2, 2, 7, 4, 7, 8, 9, 10, 7, 9, 11, 7, 10, 7, 11, 4, 12, 9, 8, 8, 13, 12, 21, 24, 45, 14, 9, 15, 12, 15, 9, 9, 14, 10, 16, 14, 20, 17, 14, 16, 14, 15, 20, 14, 17, 10, 15, 19, 18, 18, 20, 15, 19, 15, 12, 20, 21, 16, 18, 24, 20, 21, 20, 24, 22, 21, 45, 23, 21, 22, 21, 23, 16, 24, 26, 25, 25, 45, 24, 26, 24, 18, 6, 27, 28, 5, 6, 28, 29, 28, 27, 27, 74, 29, 29, 31, 28, 13, 28, 31, 28, 13, 5, 36, 34, 35, 12, 13, 30, 13, 31, 30, 31, 32, 33, 32, 31, 29, 33, 30, 31, 33, 36, 30, 30, 19, 12, 19, 30, 36, 18, 19, 37, 19, 36, 37, 34, 36, 33, 35, 37, 36, 37, 26, 18, 35, 38, 37, 26, 37, 38, 25, 26, 62, 26, 38, 62, 38, 40, 39, 39, 62, 38, 40, 38, 35, 41, 34, 33, 33, 32, 41, 42, 34, 75, 34, 41, 75, 35, 34, 42, 32, 43, 76, 41, 32, 76, 43, 32, 29, 29, 74, 43, 43, 74, 77, 46, 49, 52, 42, 40, 35, 39, 40, 44, 40, 42, 78, 44, 40, 78, 25, 49, 45, 45, 46, 22, 46, 45, 49, 47, 46, 52, 48, 46, 47, 46, 48, 22, 58, 59, 57, 49, 51, 50, 50, 52, 49, 51, 49, 25, 50, 57, 52, 52, 53, 47, 53, 52, 57, 53, 55, 47, 54, 53, 59, 55, 53, 54, 53, 57, 59, 56, 57, 50, 57, 56, 58, 58, 79, 59, 59, 60, 54, 60, 59, 79, 60, 80, 54, 61, 79, 58, 62, 51, 25, 39, 64, 62, 51, 62, 64, 50, 51, 66, 51, 64, 66, 63, 64, 39, 64, 63, 65, 65, 66, 64, 66, 56, 50, 56, 66, 67, 65, 67, 66, 58, 56, 70, 56, 67, 70, 67, 69, 68, 68, 70, 67, 69, 67, 65, 70, 61, 58, 68, 81, 70, 61, 70, 81, 71, 73, 84, 71, 81, 68, 72, 69, 65, 65, 63, 72, 68, 69, 73, 69, 72, 82, 73, 69, 82, 44, 63, 39, 63, 44, 83, 72, 63, 83, 73, 71, 68, }; // 0x07021FFC - 0x07022516 static const PaintingData inside_castle_seg7_painting_points_07021FFC[] = { 85, 0, 2016, 72, 1, 2016, 0, 2, 1843, 0, 3, 1843, 174, 4, 2016, 276, 5, 1671, 72, 6, 1671, 0, 8, 989, 72, 7, 989, 0, 10, 821, 0, 9, 1162, 0, 11, 821, 174, 12, 989, 276, 13, 1162, 174, 14, 1330, 72, 15, 1502, 0, 16, 1671, 276, 17, 1502, 174, 18, 1330, 276, 19, 1843, 992, 20, 2016, 889, 22, 2016, 685, 21, 1843, 583, 23, 1843, 787, 24, 1671, 889, 25, 1502, 992, 26, 1502, 583, 27, 1671, 685, 28, 1671, 481, 30, 1502, 787, 29, 1330, 889, 31, 1162, 992, 32, 1330, 481, 33, 1162, 583, 34, 1330, 685, 35, 1162, 787, 36, 989, 889, 37, 821, 992, 39, 821, 583, 38, 989, 685, 40, 989, 481, 41, 2016, 481, 42, 1843, 378, 43, 1502, 378, 44, 1162, 378, 45, 821, 378, 87, 649, 72, 88, -32, 0, 90, 140, 0, 89, -32, 72, 92, 308, 72, 91, 140, 174, 94, 481, 174, 93, 649, 276, 95, 481, 0, 96, 308, 276, 97, 821, 787, 98, 649, 889, 99, 481, 992, 102, 649, 481, 101, 649, 685, 100, 481, 583, 103, 481, 787, 104, 308, 889, 105, 140, 992, 108, 308, 481, 107, 308, 685, 106, 140, 583, 110, -32, 889, 109, 140, 787, 111, -32, 481, 112, 481, 378, 113, 140, 378, 141, 1330, 0, 142, 2016, 992, 144, 1671, 992, 145, 1330, 992, 146, 989, 992, 147, 649, 0, 148, -32, 276, 149, 308, 0, 150, 649, 992, 151, 308, 992, 152, -32, 685, 153, -32, 992, // inside_castle_seg7_painting_triangles_070221FC: 132, 10, 7, 13, 0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 2, 6, 2, 5, 3, 7, 8, 9, 8, 7, 10, 11, 7, 9, 12, 7, 11, 7, 12, 13, 13, 14, 10, 14, 73, 10, 5, 6, 15, 5, 16, 3, 16, 5, 17, 17, 5, 15, 14, 15, 73, 15, 14, 17, 18, 14, 13, 14, 18, 17, 19, 74, 20, 19, 20, 23, 28, 27, 22, 21, 41, 22, 22, 23, 21, 20, 21, 23, 23, 24, 19, 22, 27, 23, 24, 23, 27, 19, 24, 75, 25, 75, 24, 25, 24, 29, 24, 27, 29, 26, 29, 27, 27, 28, 26, 31, 36, 77, 26, 34, 29, 29, 30, 25, 30, 29, 34, 25, 30, 76, 31, 76, 30, 31, 30, 35, 30, 34, 35, 32, 34, 26, 33, 35, 34, 34, 32, 33, 35, 36, 31, 33, 39, 35, 36, 35, 39, 37, 36, 56, 36, 39, 56, 37, 77, 36, 28, 16, 43, 38, 56, 39, 39, 40, 38, 40, 39, 33, 22, 41, 42, 41, 4, 42, 3, 42, 4, 42, 28, 22, 28, 42, 16, 3, 16, 42, 26, 28, 43, 17, 43, 16, 43, 32, 26, 32, 43, 18, 17, 18, 43, 33, 32, 44, 32, 18, 44, 13, 44, 18, 13, 12, 44, 44, 40, 33, 40, 44, 12, 38, 40, 45, 40, 12, 45, 11, 45, 12, 9, 46, 11, 46, 9, 78, 47, 49, 48, 48, 49, 51, 49, 79, 51, 50, 80, 48, 51, 50, 48, 57, 56, 60, 46, 53, 11, 52, 46, 54, 53, 46, 52, 46, 78, 54, 54, 50, 52, 50, 54, 80, 50, 55, 52, 55, 50, 51, 38, 60, 56, 56, 57, 37, 58, 57, 62, 57, 60, 62, 58, 81, 57, 37, 57, 81, 59, 60, 38, 60, 59, 61, 61, 62, 60, 62, 63, 58, 63, 62, 66, 61, 66, 62, 63, 66, 69, 58, 63, 82, 64, 82, 63, 64, 63, 69, 45, 59, 38, 65, 66, 61, 66, 65, 67, 67, 69, 66, 68, 69, 83, 69, 68, 64, 67, 83, 69, 64, 68, 84, 70, 83, 67, 11, 53, 45, 59, 45, 53, 59, 53, 71, 61, 59, 71, 52, 71, 53, 52, 55, 71, 65, 71, 55, 71, 65, 61, 65, 55, 72, 67, 65, 72, 51, 72, 55, 70, 72, 79, 51, 79, 72, 72, 70, 67, }; // 0x07022518 static const PaintingData *const inside_castle_seg7_painting_data_07022518[] = { inside_castle_seg7_painting_points_07021AE0, inside_castle_seg7_painting_points_07021FFC, }; UNUSED static const u64 castle_inside_unused_0 = 0x0; // 0x07022528 - 0x07022530 static const Ambient inside_castle_seg7_light_07022528 = { {{0x50, 0x50, 0x50}, 0, {0x50, 0x50, 0x50}, 0} }; // 0x07022530 - 0x07022540 static const Light inside_castle_seg7_light_07022530 = { {{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x32, 0x32, 0x32}, 0} }; // 0x07022540 - 0x07022548 static const Ambient inside_castle_seg7_light_07022540 = { {{0x40, 0x40, 0x80}, 0, {0x40, 0x40, 0x80}, 0} }; // 0x07022548 - 0x07022558 static const Light inside_castle_seg7_light_07022548 = { {{0x64, 0x64, 0xff}, 0, {0x64, 0x64, 0xfa}, 0, {0x28, 0x28, 0x28}, 0} }; // 0x07022558 - 0x07022598 static const Vtx inside_castle_seg7_vertex_07022558[] = { {{{ 0, 0, 0}, 0, { -32, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 0, 0}, 0, { 6100, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 614, 0}, 0, { 6100, -5142}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 614, 0}, 0, { -32, -5142}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x07022598 - 0x070225D8 static const Vtx inside_castle_seg7_vertex_07022598[] = { {{{ 0, 0, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 0, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 614, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 614, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, }; // TODO: this is unused // 0x070225D8 - 0x07022610 const Gfx inside_castle_seg7_dl_070225D8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPLight(&inside_castle_seg7_light_07022530, 1), gsSPLight(&inside_castle_seg7_light_07022528, 2), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsSPVertex(inside_castle_seg7_vertex_07022558, 4, 0), gsSPEndDisplayList(), }; // TODO: this is unused // 0x07022610 - 0x07022640 const Gfx inside_castle_seg7_dl_07022610[] = { gsSP1Triangle( 0, 1, 2, 0x0), gsSP1Triangle( 0, 2, 3, 0x0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x07022640 - 0x07022660 static const Gfx inside_castle_seg7_painting_dl_07022640[] = { gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPEndDisplayList(), }; // 0x07022660 - 0x07023042 static const PaintingData inside_castle_seg7_painting_points_07022660[] = { 157, 0, 6100, -4832, 1, 6100, -5142, 2, 5582, -5142, 3, 5582, -4526, 4, 6100, -4218, 5, 5070, -4832, 6, 5070, -5142, 7, 3030, -5142, 8, 3030, -4832, 9, 3540, -5142, 10, 2520, -5142, 11, 2520, -4526, 12, 3030, -4218, 13, 3540, -4526, 14, 4050, -4832, 15, 4560, -5142, 16, 5070, -4218, 17, 4560, -4526, 18, 4050, -4218, 19, 5582, -2074, 20, 6100, -2380, 21, 5582, -3300, 22, 6100, -2994, 23, 5582, -2686, 24, 5070, -2380, 25, 4560, -2074, 26, 4560, -3300, 27, 5070, -2994, 28, 5070, -3606, 29, 4050, -2380, 30, 4560, -2686, 31, 3540, -2074, 32, 4050, -3606, 33, 3540, -3300, 34, 4050, -2994, 35, 3540, -2686, 36, 3030, -2380, 37, 2520, -2074, 38, 3030, -2994, 39, 2520, -3300, 40, 3030, -3606, 41, 6100, -3606, 42, 5582, -3912, 43, 4560, -3912, 44, 3540, -3912, 45, 2520, -3912, 46, 4050, -1768, 47, 5070, -1768, 48, 3030, -1768, 49, 6100, 684, 50, 6100, 990, 51, 5582, 990, 52, 5582, -236, 53, 6100, 70, 54, 5070, 684, 55, 5582, 378, 56, 4560, 990, 57, 5070, 990, 58, 4560, -236, 59, 5070, 70, 60, 5070, -542, 61, 4050, 684, 62, 4560, 378, 63, 3540, 990, 64, 4050, 990, 65, 4050, 70, 66, 3540, -236, 67, 4050, -542, 68, 3030, 684, 69, 3540, 378, 70, 2520, 990, 71, 3030, 990, 72, 2520, -236, 73, 3030, 70, 74, 3030, -542, 75, 6100, -542, 76, 5582, -1462, 77, 6100, -1154, 78, 5582, -848, 79, 4560, -1462, 80, 5070, -1154, 81, 4560, -848, 82, 3540, -1462, 83, 4050, -1154, 84, 3540, -848, 85, 2520, -1462, 86, 3030, -1154, 87, 2010, -4832, 88, 0, -5142, 89, 0, -4832, 90, 478, -5142, 91, 478, -4526, 92, 988, -4832, 93, 2010, -4218, 94, 1498, -4526, 95, 1498, -5142, 96, 988, -4218, 97, 2520, -2686, 98, 2010, -2380, 99, 1498, -2074, 100, 1498, -3300, 101, 2010, -2994, 102, 2010, -3606, 103, 1498, -2686, 104, 988, -2380, 105, 478, -2074, 106, 478, -3300, 107, 988, -2994, 108, 988, -3606, 109, 478, -2686, 110, 0, -2380, 111, 0, -3606, 112, 1498, -3912, 113, 478, -3912, 114, 1498, -1462, 115, 988, -1768, 116, 2010, -1768, 117, 0, -1768, 118, 478, -1462, 119, 2010, 684, 120, 2520, 378, 121, 2010, 990, 122, 1498, 990, 123, 2010, -542, 124, 2010, 70, 125, 1498, -236, 126, 988, 684, 127, 1498, 378, 128, 988, 990, 129, 478, 990, 130, 478, -236, 131, 988, 70, 132, 988, -542, 133, 0, 684, 134, 478, 378, 135, 0, -542, 136, 2520, -848, 137, 2010, -1154, 138, 1498, -848, 139, 988, -1154, 140, 478, -848, 141, 4050, -5142, 142, 6100, -2074, 143, 6100, -1768, 144, 5070, -2074, 145, 4050, -2074, 146, 3030, -2074, 147, 2010, -5142, 148, 0, -4218, 149, 988, -5142, 150, 2010, -2074, 151, 988, -2074, 152, 0, -2994, 153, 0, -2074, 154, 0, -1154, 155, 0, 70, 156, 0, 990, // inside_castle_seg7_painting_triangles_07022A10: 264, 8, 12, 13, 0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 2, 6, 2, 5, 3, 7, 8, 9, 8, 7, 10, 11, 8, 10, 12, 8, 11, 9, 8, 13, 13, 14, 9, 14, 141, 9, 5, 6, 15, 5, 16, 3, 16, 5, 17, 17, 5, 15, 14, 15, 141, 15, 14, 17, 18, 14, 13, 14, 18, 17, 19, 142, 20, 19, 20, 23, 28, 27, 21, 21, 23, 22, 22, 41, 21, 20, 22, 23, 23, 24, 19, 21, 27, 23, 24, 23, 27, 25, 144, 24, 19, 24, 144, 24, 27, 30, 25, 24, 30, 26, 30, 27, 27, 28, 26, 36, 38, 97, 26, 34, 30, 29, 30, 34, 30, 29, 25, 25, 29, 145, 31, 145, 29, 31, 29, 35, 29, 34, 35, 32, 34, 26, 33, 35, 34, 34, 32, 33, 33, 38, 35, 35, 36, 31, 36, 35, 38, 37, 36, 97, 37, 146, 36, 31, 36, 146, 28, 16, 43, 38, 40, 39, 39, 97, 38, 40, 38, 33, 21, 41, 42, 41, 4, 42, 3, 42, 4, 42, 28, 21, 28, 42, 16, 3, 16, 42, 26, 28, 43, 17, 43, 16, 43, 32, 26, 32, 43, 18, 17, 18, 43, 33, 32, 44, 32, 18, 44, 13, 44, 18, 44, 40, 33, 13, 12, 44, 40, 44, 12, 39, 40, 45, 40, 12, 45, 48, 31, 146, 11, 45, 12, 25, 47, 144, 46, 25, 145, 47, 19, 144, 19, 143, 142, 31, 46, 145, 60, 59, 52, 49, 53, 55, 50, 49, 51, 51, 49, 55, 52, 55, 53, 53, 75, 52, 54, 55, 59, 52, 59, 55, 55, 54, 51, 54, 59, 62, 56, 54, 62, 57, 54, 56, 54, 57, 51, 58, 62, 59, 59, 60, 58, 68, 71, 63, 61, 62, 65, 58, 65, 62, 62, 61, 56, 61, 65, 69, 63, 61, 69, 64, 61, 63, 61, 64, 56, 65, 67, 66, 66, 69, 65, 67, 65, 58, 68, 69, 73, 69, 68, 63, 66, 73, 69, 68, 73, 120, 70, 68, 120, 71, 68, 70, 72, 120, 73, 73, 74, 72, 74, 73, 66, 75, 77, 78, 52, 75, 78, 76, 78, 77, 77, 143, 76, 76, 80, 78, 60, 78, 80, 78, 60, 52, 46, 83, 79, 58, 60, 81, 60, 80, 81, 79, 81, 80, 80, 47, 79, 47, 80, 76, 81, 67, 58, 67, 81, 83, 79, 83, 81, 66, 67, 84, 67, 83, 84, 82, 84, 83, 83, 46, 82, 84, 74, 66, 82, 86, 84, 74, 84, 86, 74, 86, 136, 72, 74, 136, 85, 136, 86, 86, 48, 85, 48, 86, 82, 25, 46, 79, 79, 47, 25, 82, 46, 31, 19, 47, 76, 76, 143, 19, 31, 48, 82, 37, 48, 146, 85, 48, 37, 10, 87, 11, 87, 10, 147, 92, 95, 149, 88, 89, 90, 89, 148, 91, 90, 89, 91, 91, 92, 90, 92, 149, 90, 93, 87, 94, 87, 93, 11, 94, 87, 95, 87, 147, 95, 95, 92, 94, 96, 92, 91, 92, 96, 94, 39, 101, 97, 97, 98, 37, 98, 97, 101, 99, 98, 103, 99, 150, 98, 37, 98, 150, 98, 101, 103, 100, 103, 101, 101, 102, 100, 102, 101, 39, 100, 107, 103, 103, 104, 99, 104, 103, 107, 105, 104, 109, 105, 151, 104, 99, 104, 151, 104, 107, 109, 106, 109, 107, 107, 108, 106, 108, 107, 100, 109, 110, 105, 106, 152, 109, 110, 109, 152, 105, 110, 153, 111, 152, 106, 11, 93, 45, 102, 45, 93, 45, 102, 39, 102, 93, 112, 100, 102, 112, 94, 112, 93, 112, 108, 100, 108, 112, 96, 94, 96, 112, 106, 108, 113, 108, 96, 113, 91, 113, 96, 91, 148, 113, 113, 111, 106, 111, 113, 148, 114, 116, 99, 99, 115, 114, 115, 99, 151, 99, 116, 150, 72, 124, 120, 116, 37, 150, 37, 116, 85, 117, 105, 153, 105, 115, 151, 105, 117, 118, 118, 115, 105, 119, 120, 124, 120, 119, 70, 119, 124, 127, 119, 121, 70, 121, 119, 122, 122, 119, 127, 123, 124, 72, 124, 123, 125, 125, 127, 124, 126, 127, 131, 127, 126, 122, 125, 131, 127, 126, 131, 134, 128, 126, 129, 129, 126, 134, 126, 128, 122, 136, 123, 72, 130, 134, 131, 131, 132, 130, 132, 131, 125, 133, 134, 155, 134, 133, 129, 130, 155, 134, 133, 156, 129, 135, 155, 130, 123, 136, 137, 85, 137, 136, 139, 115, 118, 123, 137, 138, 125, 123, 138, 114, 138, 137, 137, 116, 114, 116, 137, 85, 114, 139, 138, 132, 138, 139, 138, 132, 125, 132, 139, 140, 130, 132, 140, 115, 139, 114, 118, 140, 139, 135, 140, 154, 118, 154, 140, 140, 135, 130, 117, 154, 118, }; // 0x07023044 - 0x07023048 static const PaintingData *const inside_castle_seg7_painting_data_07023044[] = { inside_castle_seg7_painting_points_07022660, }; UNUSED static const u64 castle_inside_unused_1 = 0x0; // 0x07023050 - 0x070230B0 static const Gfx inside_castle_seg7_painting_dl_07023050[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700B800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x070230B0 - 0x07023110 static const Gfx inside_castle_seg7_painting_dl_070230B0[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700D800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700C800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023110 - 0x07023170 static const Gfx inside_castle_seg7_painting_dl_07023110[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700F800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700E800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023170 - 0x070231D0 static const Gfx inside_castle_seg7_painting_dl_07023170[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07011800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07010800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x070231D0 - 0x07023230 static const Gfx inside_castle_seg7_painting_dl_070231D0[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07012800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07013800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023230 - 0x07023290 static const Gfx inside_castle_seg7_painting_dl_07023230[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07015800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07014800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023290 - 0x070232F0 static const Gfx inside_castle_seg7_painting_dl_07023290[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07018800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07017800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x070232F0 - 0x07023350 static const Gfx inside_castle_seg7_painting_dl_070232F0[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0701A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07019800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023350 - 0x070233B0 static const Gfx inside_castle_seg7_painting_dl_07023350[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0701C800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0701B800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x070233B0 - 0x07023410 static const Gfx inside_castle_seg7_painting_dl_070233B0[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021818, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0701E800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0701D800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023410 - 0x070234C0 static const Gfx inside_castle_seg7_painting_dl_07023410[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsSPVertex(inside_castle_seg7_vertex_07021898, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07020800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0701F800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x070234C0 - 0x07023520 const Gfx inside_castle_seg7_dl_070234C0[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021918, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700D800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700C800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023520 - 0x07023580 const Gfx inside_castle_seg7_dl_07023520[] = { gsSPDisplayList(inside_castle_seg7_dl_07021A48), gsSPVertex(inside_castle_seg7_vertex_07021998, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700D800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A18), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0700C800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(inside_castle_seg7_dl_07021A30), gsSPDisplayList(inside_castle_seg7_dl_07021AA0), gsSPEndDisplayList(), }; // 0x07023580 - 0x070235B8 static const Gfx inside_castle_seg7_painting_dl_07023580[] = { gsDPPipeSync(), gsSPLight(&inside_castle_seg7_light_07022548, 1), gsSPLight(&inside_castle_seg7_light_07022540, 2), gsSPVertex(inside_castle_seg7_vertex_07022598, 4, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSP1Triangle( 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x070235B8 - 0x070235C0 static const Gfx inside_castle_seg7_painting_dl_070235B8[] = { gsSPBranchList(inside_castle_seg7_painting_dl_07023580), }; static const u8 *const inside_castle_seg7_painting_textures_070235C0[] = { inside_castle_seg7_texture_0700B800, inside_castle_seg7_texture_0700A800, }; static const u8 *const inside_castle_seg7_painting_textures_070235C8[] = { inside_castle_seg7_texture_0700D800, inside_castle_seg7_texture_0700C800, }; static const u8 *const inside_castle_seg7_painting_textures_070235D0[] = { inside_castle_seg7_texture_0700F800, inside_castle_seg7_texture_0700E800, }; static const u8 *const inside_castle_seg7_painting_textures_070235D8[] = { inside_castle_seg7_texture_07011800, inside_castle_seg7_texture_07010800, }; static const u8 *const inside_castle_seg7_painting_textures_070235E0[] = { inside_castle_seg7_texture_07012800, inside_castle_seg7_texture_07013800, }; static const u8 *const inside_castle_seg7_painting_textures_070235E8[] = { inside_castle_seg7_texture_07015800, inside_castle_seg7_texture_07014800, }; static const u8 *const inside_castle_seg7_painting_textures_070235F0[] = { inside_castle_seg7_texture_07016800, }; static const u8 *const inside_castle_seg7_painting_textures_070235F4[] = { inside_castle_seg7_texture_07017000, }; static const u8 *const inside_castle_seg7_painting_textures_070235F8[] = { inside_castle_seg7_texture_07018800, inside_castle_seg7_texture_07017800, }; static const u8 *const inside_castle_seg7_painting_textures_07023600[] = { inside_castle_seg7_texture_0701A800, inside_castle_seg7_texture_07019800, }; static const u8 *const inside_castle_seg7_painting_textures_07023608[] = { inside_castle_seg7_texture_0701C800, inside_castle_seg7_texture_0701B800, }; static const u8 *const inside_castle_seg7_painting_textures_07023610[] = { inside_castle_seg7_texture_0701E800, inside_castle_seg7_texture_0701D800, }; static const u8 *const inside_castle_seg7_painting_textures_07023618[] = { inside_castle_seg7_texture_07020800, inside_castle_seg7_texture_0701F800, }; // 0x07023620 - 0x07023698 struct Painting bob_painting = { /* id */ 0x0000, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 90.0f, /* Position */ -5222.4f, 409.6f, -153.6f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023050, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_070235C0, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 614.0f, }; // 0x07023698 - 0x07023710 struct Painting ccm_painting = { /* id */ 0x0001, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 0.0f, /* Position */ -2611.2f, -307.2f, -4352.0f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_070230B0, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_070235C8, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 614.0f, }; // 0x07023710 - 0x07023788 struct Painting wf_painting = { /* id */ 0x0002, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 0.0f, /* Position */ -51.2f, -204.8f, -4505.6f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023110, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_070235D0, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 614.0f, }; // 0x07023788 - 0x07023800 struct Painting jrb_painting = { /* id */ 0x0003, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 270.0f, /* Position */ 4300.8f, 409.6f, -537.6f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023170, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_070235D8, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 614.0f, }; // 0x07023800 - 0x07023878 struct Painting lll_painting = { /* id */ 0x0004, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 0.0f, /* Position */ -1689.6f, -1126.4f, -3942.4f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_070231D0, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_070235E0, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 614.0f, }; // 0x07023878 - 0x070238F0 struct Painting ssl_painting = { /* id */ 0x0005, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 180.0f, /* Position */ -2611.2f, -1177.6f, -1075.2f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023230, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_070235E8, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 614.0f, }; // 0x070238F0 - 0x07023968 struct Painting hmc_painting = { /* id */ 0x000E, /* Face Count */ 0x01, /* Ripple Shape */ RIPPLE_SHAPE_CONCENTRIC, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 270.0f, 0.0f, /* Position */ 2099.2f, -1484.8f, -2278.4f, /* Ripple Magnitude */ 0.0f, 10.0f, 30.0f, 1.0f, 1.0f, 0.98f, 0.0f, 0.05f, 0.05f, 0.0f, 15.0f, 15.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023580, inside_castle_seg7_painting_data_07023044, inside_castle_seg7_painting_textures_070235F0, 32, 32, inside_castle_seg7_painting_dl_07022640, RIPPLE_TRIGGER_CONTINUOUS, 0xFF, 0x00, 0x00, 0x00, 768.0f, }; // 0x07023968 - 0x070239E0 struct Painting ddd_painting = { /* id */ 0x0007, /* Face Count */ 0x01, /* Ripple Shape */ RIPPLE_SHAPE_CONCENTRIC, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 270.0f, /* Position */ 3456.0f, -1075.2f, 1587.2f, /* Ripple Magnitude */ 0.0f, 10.0f, 30.0f, 1.0f, 1.0f, 0.98f, 0.0f, 0.05f, 0.05f, 0.0f, 15.0f, 15.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_070235B8, inside_castle_seg7_painting_data_07023044, inside_castle_seg7_painting_textures_070235F4, 32, 32, inside_castle_seg7_painting_dl_07022640, RIPPLE_TRIGGER_CONTINUOUS, 0xB4, 0x00, 0x00, 0x00, 819.2f, }; // 0x070239E0 - 0x07023A58 struct Painting wdw_painting = { /* id */ 0x0008, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 0.0f, /* Position */ -966.656f, 1305.6f, -143.36f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023290, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_070235F8, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 614.0f, }; // 0x07023A58 - 0x07023AD0 struct Painting thi_tiny_painting = { /* id */ 0x0009, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 180.0f, /* Position */ -4598.7842f, 1354.752f, 3005.44f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_070232F0, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_07023600, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 393.216f, }; // 0x07023AD0 - 0x07023B48 struct Painting ttm_painting = { /* id */ 0x000A, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 180.0f, /* Position */ -546.816f, 1356.8f, 3813.376f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023350, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_07023608, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 256.0f, }; // 0x07023B48 - 0x07023BC0 struct Painting ttc_painting = { /* id */ 0x000B, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 180.0f, /* Position */ 0.0f, 2713.6f, 7232.5122f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_070233B0, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_07023610, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 409.6f, }; // 0x07023BC0 - 0x07023C38 struct Painting sl_painting = { /* id */ 0x000C, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 0.0f, /* Position */ 3179.52f, 1408.0f, -271.36f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_07023410, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_07023618, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 716.8f, }; // 0x07023C38 - 0x07023CB0 struct Painting thi_huge_painting = { /* id */ 0x000D, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 0.0f, /* Position */ -5614.5918f, 1510.4f, -3292.16f, /* Ripple Magnitude */ 0.0f, 40.0f, 160.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.12f, 0.07f, 0.0f, 80.0f, 60.0f, 0.0f, 0.0f, 0.0f, inside_castle_seg7_painting_dl_070232F0, inside_castle_seg7_painting_data_07022518, inside_castle_seg7_painting_textures_07023600, 64, 32, inside_castle_seg7_painting_dl_07021AC0, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 1638.4f, };