// 0x07043C38 - 0x07043C40 static const Ambient inside_castle_seg7_light_07043C38 = { {{0x5f, 0x5f, 0x5f}, 0, {0x5f, 0x5f, 0x5f}, 0} }; // 0x07043C40 - 0x07043C50 static const Light inside_castle_seg7_light_07043C40 = { {{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x28, 0x28, 0x28}, 0} }; // 0x07043C50 - 0x07043C90 static const Vtx inside_castle_seg7_vertex_07043C50[] = { {{{ 164, 1408, 2355}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 164, 1254, 2355}, 0, { 0, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 164, 1254, 2202}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 164, 1408, 2202}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, }; // 0x07043C90 - 0x07043CD8 static const Gfx inside_castle_seg7_dl_07043C90[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_light_07043C40, 1), gsSPLight(&inside_castle_seg7_light_07043C38, 2), gsSPVertex(inside_castle_seg7_vertex_07043C50, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07043CD8 - 0x07043D48 const Gfx inside_castle_seg7_dl_07043CD8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07043C90), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };