// lll_volcano_flames.c.inc void bhv_volcano_flames_loop(void) { cur_obj_update_floor_height(); cur_obj_compute_vel_xz(); o->oPosX += o->oVelX; o->oPosZ += o->oVelZ; cur_obj_move_y(-4.0f, -0.7f, 2.0f); if (o->oMoveFlags & 0x33) obj_mark_for_deletion(o); }