// 0x07009070 - 0x07009088 static const Lights1 wf_seg7_lights_07009070 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07009088 - 0x070090C8 static const Vtx wf_seg7_vertex_07009088[] = { {{{ -127, 0, -127}, 0, { 990, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 128, 256, -127}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 128, 0, -127}, 0, { 0, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -127, 256, -127}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}}, }; // 0x070090C8 - 0x070091C8 static const Vtx wf_seg7_vertex_070090C8[] = { {{{ -127, 0, 179}, 0, { 990, 990}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -127, 256, 179}, 0, { 990, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -127, 256, -127}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 128, 0, -127}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 128, 256, -127}, 0, { 990, -30}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 128, 256, 179}, 0, { 0, -30}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 128, 0, 179}, 0, { 0, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ -127, 256, -127}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -127, 256, 179}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 128, 256, 179}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 128, 256, -127}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 128, 0, 179}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -127, 256, 179}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -127, 0, 179}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 128, 256, 179}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -127, 0, -127}, 0, { 0, 990}, {0x81, 0x00, 0x00, 0xff}}}, }; // 0x070091C8 - 0x07009210 static const Gfx wf_seg7_dl_070091C8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wf_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&wf_seg7_lights_07009070.l, 1), gsSPLight(&wf_seg7_lights_07009070.a, 2), gsSPVertex(wf_seg7_vertex_07009088, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x07009210 - 0x07009278 static const Gfx wf_seg7_dl_07009210[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wf_seg7_texture_07001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(wf_seg7_vertex_070090C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x07009278 - 0x070092F0 const Gfx wf_seg7_dl_07009278[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(wf_seg7_dl_070091C8), gsSPDisplayList(wf_seg7_dl_07009210), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };