// 0x0700F6E0 - 0x0700F6F8 static const Lights1 ccm_seg7_lights_0700F6E0 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700F6F8 - 0x0700F738 static const Vtx ccm_seg7_vertex_0700F6F8[] = { {{{ 219, -378, 76}, 0, { 0, 990}, {0x56, 0x00, 0x5c, 0xff}}}, {{{ 294, -378, 6}, 0, { 990, 990}, {0x56, 0x00, 0x5c, 0xff}}}, {{{ 294, -275, 6}, 0, { 990, 0}, {0x56, 0x00, 0x5c, 0xff}}}, {{{ 219, -275, 76}, 0, { 0, 0}, {0x56, 0x00, 0x5c, 0xff}}}, }; // 0x0700F738 - 0x0700F780 static const Gfx ccm_seg7_dl_0700F738[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0700F6E0.l, 1), gsSPLight(&ccm_seg7_lights_0700F6E0.a, 2), gsSPVertex(ccm_seg7_vertex_0700F6F8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700F780 - 0x0700F800 const Gfx ccm_seg7_dl_0700F780[] = { gsDPPipeSync(), gsDPSetEnvColor(255, 255, 255, 90), gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_MODULATERGBFADE), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0700F738), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), };