// 0x07004390 - 0x07004480 static const Vtx bitdw_seg7_vertex_07004390[] = { {{{ 979, 307, -1022}, 0, { 7430, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 253, 255, -1018}, 0, { 240, -14}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 258, 153, -1027}, 0, { 70, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 49, 205, -1632}, 0, { 172, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 979, 307, -1637}, 0, { 9510, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 979, 410, -1637}, 0, { 9510, 0}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 49, 307, -1632}, 0, { 238, -30}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 49, 205, -1632}, 0, { 20784, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 49, 307, -1632}, 0, { 20784, 0}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -874, 102, 214}, 0, { 172, 0}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -869, 0, 205}, 0, { 172, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -874, 102, 214}, 0, { 17900, -6}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -44, -413, 1770}, 0, { -438, 0}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -50, -511, 1741}, 0, { -438, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -869, 0, 205}, 0, { 17670, 990}, {0xaf, 0xce, 0x16, 0xff}}}, }; // 0x07004480 - 0x07004530 static const Vtx bitdw_seg7_vertex_07004480[] = { {{{ 33, -135, 544}, 0, { -438, 0}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -255, 0, 0}, 0, { 5772, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -258, 102, 8}, 0, { 6092, 20}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 979, 307, -1022}, 0, { 7430, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 979, 410, -1023}, 0, { 7644, -10}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 253, 255, -1018}, 0, { 240, -14}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 258, 153, -1027}, 0, { 11336, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 253, 255, -1018}, 0, { 11370, 0}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -258, 102, 8}, 0, { -186, -30}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ -255, 0, 0}, 0, { -234, 990}, {0xaf, 0xce, 0x16, 0xff}}}, {{{ 21, -230, 508}, 0, { -438, 990}, {0xaf, 0xce, 0x16, 0xff}}}, }; // 0x07004530 - 0x070045C0 static const Gfx bitdw_seg7_dl_07004530[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07004390, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 3, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(14, 11, 13, 0x0), gsSPVertex(bitdw_seg7_vertex_07004480, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP1Triangle( 0, 10, 1, 0x0), gsSPEndDisplayList(), }; // 0x070045C0 - 0x07004630 const Gfx bitdw_seg7_dl_070045C0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitdw_seg7_dl_07004530), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };