// 0x0700D250 - 0x0700D268 static const Lights1 ttm_seg7_lights_0700D250 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700D268 - 0x0700D280 static const Lights1 ttm_seg7_lights_0700D268 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x0700D280 - 0x0700D298 static const Lights1 ttm_seg7_lights_0700D280 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x0700D298 - 0x0700D398 static const Vtx ttm_seg7_vertex_0700D298[] = { {{{ -27, -307, -665}, 0, { -3812, 5306}, {0x7a, 0x00, 0x20, 0xff}}}, {{{ -27, 307, -665}, 0, { -3812, 4080}, {0x7a, 0x00, 0x20, 0xff}}}, {{{ -204, -307, -1}, 0, { -5136, 5306}, {0x7a, 0x00, 0x20, 0xff}}}, {{{ 637, -307, 746}, 0, { 4784, 990}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ 637, 0, 746}, 0, { 4784, 376}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ 501, -307, 899}, 0, { 4376, 990}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ -204, -307, -1}, 0, { 786, 990}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -511, -102, -272}, 0, { 0, 582}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ 561, -102, 678}, 0, { 2830, 582}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ 561, -102, 678}, 0, { 2830, 582}, {0x54, 0x00, 0xa2, 0xff}}}, {{{ 637, -307, 746}, 0, { 3034, 990}, {0x54, 0x00, 0xa2, 0xff}}}, {{{ -204, -307, -1}, 0, { 786, 990}, {0x54, 0x00, 0xa2, 0xff}}}, {{{ 637, 0, 746}, 0, { 3034, 376}, {0x54, 0x00, 0xa2, 0xff}}}, {{{ -563, -307, -1140}, 0, { -8102, 5306}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -563, 307, -1140}, 0, { -8102, 4080}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -27, 307, -665}, 0, { -9172, 4080}, {0x54, 0x00, 0xa1, 0xff}}}, }; // 0x0700D398 - 0x0700D438 static const Vtx ttm_seg7_vertex_0700D398[] = { {{{ -563, -307, -1140}, 0, { -8102, 5306}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -27, 307, -665}, 0, { -9172, 4080}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -27, -307, -665}, 0, { -9172, 5306}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ 501, -307, 899}, 0, { -2996, 2214}, {0xc5, 0x59, 0x43, 0xff}}}, {{{ 561, -102, 678}, 0, { -2792, 1806}, {0xc5, 0x59, 0x43, 0xff}}}, {{{ -511, -102, -273}, 0, { 68, 1806}, {0xc5, 0x59, 0x43, 0xff}}}, {{{ -27, 307, -665}, 0, { -3812, 4080}, {0x7a, 0x00, 0x20, 0xff}}}, {{{ -204, 307, -1}, 0, { -5136, 4080}, {0x7a, 0x00, 0x20, 0xff}}}, {{{ -204, -307, -1}, 0, { -5136, 5306}, {0x7a, 0x00, 0x20, 0xff}}}, {{{ -647, -307, -119}, 0, { 68, 2214}, {0xc5, 0x59, 0x43, 0xff}}}, }; // 0x0700D438 - 0x0700D498 static const Vtx ttm_seg7_vertex_0700D438[] = { {{{ 501, -307, 899}, 0, { -6934, -9208}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -647, -307, -119}, 0, { -4900, -6914}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -204, -307, -1}, 0, { -5136, -7798}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -27, -307, -665}, 0, { -3812, -8152}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -563, -307, -1140}, 0, { -2862, -7082}, {0x00, 0x81, 0x00, 0xff}}}, {{{ 637, -307, 746}, 0, { -6628, -9480}, {0x00, 0x81, 0x00, 0xff}}}, }; // 0x0700D498 - 0x0700D508 static const Vtx ttm_seg7_vertex_0700D498[] = { {{{ -204, 307, -1}, 0, { -748, 990}, {0xac, 0x00, 0x5f, 0xff}}}, {{{ -511, 307, -272}, 0, { 68, 990}, {0xac, 0x00, 0x5f, 0xff}}}, {{{ -511, -102, -272}, 0, { 68, 1806}, {0xac, 0x00, 0x5f, 0xff}}}, {{{ 561, -102, 678}, 0, { -2792, 1806}, {0x95, 0x3d, 0x1b, 0xff}}}, {{{ 501, -307, 899}, 0, { -2996, 2214}, {0x95, 0x3d, 0x1b, 0xff}}}, {{{ 637, 0, 746}, 0, { -2996, 1602}, {0x95, 0x3d, 0x1b, 0xff}}}, {{{ -204, -102, -1}, 0, { -748, 1806}, {0xac, 0x00, 0x5f, 0xff}}}, }; // 0x0700D508 - 0x0700D548 static const Vtx ttm_seg7_vertex_0700D508[] = { {{{ -563, 307, -1140}, 0, { 8040, 3820}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -204, 307, -1}, 0, { 8756, 6094}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -27, 307, -665}, 0, { 9110, 4770}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -511, 307, -272}, 0, { 8144, 5552}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0700D548 - 0x0700D640 static const Gfx ttm_seg7_dl_0700D548[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700D250.l, 1), gsSPLight(&ttm_seg7_lights_0700D250.a, 2), gsSPVertex(ttm_seg7_vertex_0700D298, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0), gsSPVertex(ttm_seg7_vertex_0700D398, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 5, 9, 0x0), gsSPLight(&ttm_seg7_lights_0700D268.l, 1), gsSPLight(&ttm_seg7_lights_0700D268.a, 2), gsSPVertex(ttm_seg7_vertex_0700D438, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 0, 2, 5, 0x0), gsSPLight(&ttm_seg7_lights_0700D280.l, 1), gsSPLight(&ttm_seg7_lights_0700D280.a, 2), gsSPVertex(ttm_seg7_vertex_0700D498, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 2, 6, 0x0), gsSPEndDisplayList(), }; // 0x0700D640 - 0x0700D688 static const Gfx ttm_seg7_dl_0700D640[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700D250.l, 1), gsSPLight(&ttm_seg7_lights_0700D250.a, 2), gsSPVertex(ttm_seg7_vertex_0700D508, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700D688 - 0x0700D700 const Gfx ttm_seg7_dl_0700D688[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700D548), gsSPDisplayList(ttm_seg7_dl_0700D640), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };