// 0x0600FB58 const struct Animation *const toad_seg6_anims_0600FB58[] = { &toad_seg6_anim_0600B66C, &toad_seg6_anim_0600CE78, &toad_seg6_anim_0600E414, &toad_seg6_anim_0600FB40, &toad_seg6_anim_060099F0, &toad_seg6_anim_0600A0D0, &toad_seg6_anim_06008F7C, &toad_seg6_anim_06009310, };