// koopa_shell_underwater.c.inc struct ObjectHitbox sKoopaShellUnderwaterHitbox = { /* interactType: */ INTERACT_GRABBABLE, /* downOffset: */ 0, /* damageOrCoinValue: */ 0, /* health: */ 1, /* numLootCoins: */ 0, /* radius: */ 80, /* height: */ 50, /* hurtboxRadius: */ 0, /* hurtboxHeight: */ 0, }; void func_802AA0D4(void) { set_object_hitbox(o, &sKoopaShellUnderwaterHitbox); } void bhv_koopa_shell_underwater_loop(void) { switch (o->oHeldState) { case HELD_FREE: func_802AA0D4(); break; case HELD_HELD: func_8029FA5C(-1, 0); break; case HELD_THROWN: case HELD_DROPPED: mark_object_for_deletion(o); func_802A3004(); break; } if (o->oInteractStatus & INT_STATUS_STOP_RIDING) { mark_object_for_deletion(o); func_802A3004(); } o->oInteractStatus = 0; }