#include "game/paintings.h" // 0x070122F0 - 0x07012308 static const Lights1 ttm_seg7_lights_070122F0 = gdSPDefLights1( 0x50, 0x50, 0x50, 0xff, 0xff, 0xff, 0x32, 0x32, 0x32 ); // 0x07012308 - 0x07012388 static const Vtx ttm_seg7_vertex_07012308[] = { {{{ 0, 0, 0}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 0, 0}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 307, 0}, 0, { 2012, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 307, 0}, 0, { -32, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 307, 0}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 307, 0}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 614, 614, 0}, 0, { 2012, -28}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 0, 614, 0}, 0, { -32, -28}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x07012388 - 0x070123A0 const Gfx ttm_seg7_dl_07012388[] = { gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x070123A0 - 0x070123B8 const Gfx ttm_seg7_dl_070123A0[] = { gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x070123B8 - 0x07012410 const Gfx ttm_seg7_dl_070123B8[] = { gsDPPipeSync(), gsSPSetGeometryMode(G_LIGHTING | G_SHADING_SMOOTH), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPLight(&ttm_seg7_lights_070122F0.l, 1), gsSPLight(&ttm_seg7_lights_070122F0.a, 2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsSPEndDisplayList(), }; // 0x07012410 - 0x07012430 const Gfx ttm_seg7_dl_07012410[] = { gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x07012430 - 0x07012450 static const Gfx ttm_seg7_painting_dl_07012430[] = { gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPEndDisplayList(), }; // 0x07012450 - 0x0701296A static const PaintingData ttm_seg7_painting_points_07012450[] = { 85, 49, 2016, 889, 53, 2016, 685, 55, 1843, 787, 50, 2016, 992, 51, 1843, 992, 52, 1843, 583, 75, 2016, 513, 54, 1671, 889, 59, 1671, 685, 62, 1502, 787, 56, 1502, 992, 57, 1671, 992, 58, 1502, 583, 60, 1671, 513, 61, 1330, 889, 65, 1330, 685, 63, 1162, 992, 64, 1330, 992, 66, 1162, 583, 67, 1330, 513, 69, 1162, 787, 68, 989, 889, 70, 821, 992, 71, 989, 992, 73, 989, 685, 72, 821, 583, 74, 989, 513, 77, 2016, 308, 78, 1843, 410, 76, 1843, 204, 81, 1502, 410, 80, 1671, 308, 47, 1671, 102, 79, 1502, 204, 46, 1330, 102, 82, 1162, 204, 83, 1330, 308, 84, 1162, 410, 86, 989, 308, 85, 821, 204, 48, 989, 102, 25, 1502, 0, 31, 1162, 0, 19, 1843, 0, 37, 821, 0, 120, 821, 787, 119, 649, 889, 122, 481, 992, 121, 649, 992, 124, 649, 685, 125, 481, 583, 123, 649, 513, 127, 481, 787, 126, 308, 889, 129, 140, 992, 128, 308, 992, 132, 308, 513, 131, 308, 685, 130, 140, 583, 134, 140, 787, 133, -32, 889, 135, -32, 513, 136, 821, 410, 116, 649, 102, 137, 649, 308, 114, 481, 204, 138, 481, 410, 139, 308, 308, 118, 140, 204, 115, 308, 102, 140, 140, 410, 117, -32, 102, 99, 481, 0, 105, 140, 0, 143, 2016, 102, 145, 1330, 0, 144, 1671, 0, 142, 2016, 0, 146, 989, 0, 155, -32, 685, 156, -32, 992, 154, -32, 308, 151, 308, 0, 150, 649, 0, 153, -32, 0, // ttm_seg7_painting_triangles_07012650: 132, 13, 8, 5, 0, 1, 2, 3, 0, 4, 4, 0, 2, 5, 2, 1, 1, 6, 5, 7, 2, 8, 5, 8, 2, 2, 7, 4, 7, 8, 9, 10, 7, 9, 11, 7, 10, 7, 11, 4, 12, 9, 8, 8, 13, 12, 21, 24, 45, 14, 9, 15, 12, 15, 9, 9, 14, 10, 16, 14, 20, 17, 14, 16, 14, 15, 20, 14, 17, 10, 15, 19, 18, 18, 20, 15, 19, 15, 12, 20, 21, 16, 18, 24, 20, 21, 20, 24, 22, 21, 45, 23, 21, 22, 21, 23, 16, 24, 26, 25, 25, 45, 24, 26, 24, 18, 6, 27, 28, 5, 6, 28, 29, 28, 27, 27, 74, 29, 29, 31, 28, 13, 28, 31, 28, 13, 5, 36, 34, 35, 12, 13, 30, 13, 31, 30, 31, 32, 33, 32, 31, 29, 33, 30, 31, 33, 36, 30, 30, 19, 12, 19, 30, 36, 18, 19, 37, 19, 36, 37, 34, 36, 33, 35, 37, 36, 37, 26, 18, 35, 38, 37, 26, 37, 38, 25, 26, 62, 26, 38, 62, 38, 40, 39, 39, 62, 38, 40, 38, 35, 41, 34, 33, 33, 32, 41, 42, 34, 75, 34, 41, 75, 35, 34, 42, 32, 43, 76, 41, 32, 76, 43, 32, 29, 29, 74, 43, 43, 74, 77, 46, 49, 52, 42, 40, 35, 39, 40, 44, 40, 42, 78, 44, 40, 78, 25, 49, 45, 45, 46, 22, 46, 45, 49, 47, 46, 52, 48, 46, 47, 46, 48, 22, 58, 59, 57, 49, 51, 50, 50, 52, 49, 51, 49, 25, 50, 57, 52, 52, 53, 47, 53, 52, 57, 53, 55, 47, 54, 53, 59, 55, 53, 54, 53, 57, 59, 56, 57, 50, 57, 56, 58, 58, 79, 59, 59, 60, 54, 60, 59, 79, 60, 80, 54, 61, 79, 58, 62, 51, 25, 39, 64, 62, 51, 62, 64, 50, 51, 66, 51, 64, 66, 63, 64, 39, 64, 63, 65, 65, 66, 64, 66, 56, 50, 56, 66, 67, 65, 67, 66, 58, 56, 70, 56, 67, 70, 67, 69, 68, 68, 70, 67, 69, 67, 65, 70, 61, 58, 68, 81, 70, 61, 70, 81, 71, 73, 84, 71, 81, 68, 72, 69, 65, 65, 63, 72, 68, 69, 73, 69, 72, 82, 73, 69, 82, 44, 63, 39, 63, 44, 83, 72, 63, 83, 73, 71, 68, }; // 0x0701296C - 0x07012E84 static const PaintingData ttm_seg7_painting_points_0701296C[] = { 85, 0, 2016, 72, 1, 2016, 0, 2, 1843, 0, 3, 1843, 174, 4, 2016, 276, 5, 1671, 72, 6, 1671, 0, 8, 989, 72, 7, 989, 0, 10, 821, 0, 9, 1162, 0, 11, 821, 174, 12, 989, 276, 13, 1162, 174, 14, 1330, 72, 15, 1502, 0, 16, 1671, 276, 17, 1502, 174, 18, 1330, 276, 19, 1843, 992, 20, 2016, 889, 22, 2016, 685, 21, 1843, 583, 23, 1843, 787, 24, 1671, 889, 25, 1502, 992, 26, 1502, 583, 27, 1671, 685, 28, 1671, 481, 30, 1502, 787, 29, 1330, 889, 31, 1162, 992, 32, 1330, 481, 33, 1162, 583, 34, 1330, 685, 35, 1162, 787, 36, 989, 889, 37, 821, 992, 39, 821, 583, 38, 989, 685, 40, 989, 481, 41, 2016, 481, 42, 1843, 378, 43, 1502, 378, 44, 1162, 378, 45, 821, 378, 87, 649, 72, 88, -32, 0, 90, 140, 0, 89, -32, 72, 92, 308, 72, 91, 140, 174, 94, 481, 174, 93, 649, 276, 95, 481, 0, 96, 308, 276, 97, 821, 787, 98, 649, 889, 99, 481, 992, 102, 649, 481, 101, 649, 685, 100, 481, 583, 103, 481, 787, 104, 308, 889, 105, 140, 992, 108, 308, 481, 107, 308, 685, 106, 140, 583, 110, -32, 889, 109, 140, 787, 111, -32, 481, 112, 481, 378, 113, 140, 378, 141, 1330, 0, 142, 2016, 992, 144, 1671, 992, 145, 1330, 992, 146, 989, 992, 147, 649, 0, 148, -32, 276, 149, 308, 0, 150, 649, 992, 151, 308, 992, 152, -32, 685, 153, -32, 992, // ttm_seg7_painting_triangles_07012B6C: 132, 10, 7, 13, 0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 2, 6, 2, 5, 3, 7, 8, 9, 8, 7, 10, 11, 7, 9, 12, 7, 11, 7, 12, 13, 13, 14, 10, 14, 73, 10, 5, 6, 15, 5, 16, 3, 16, 5, 17, 17, 5, 15, 14, 15, 73, 15, 14, 17, 18, 14, 13, 14, 18, 17, 19, 74, 20, 19, 20, 23, 28, 27, 22, 21, 41, 22, 22, 23, 21, 20, 21, 23, 23, 24, 19, 22, 27, 23, 24, 23, 27, 19, 24, 75, 25, 75, 24, 25, 24, 29, 24, 27, 29, 26, 29, 27, 27, 28, 26, 31, 36, 77, 26, 34, 29, 29, 30, 25, 30, 29, 34, 25, 30, 76, 31, 76, 30, 31, 30, 35, 30, 34, 35, 32, 34, 26, 33, 35, 34, 34, 32, 33, 35, 36, 31, 33, 39, 35, 36, 35, 39, 37, 36, 56, 36, 39, 56, 37, 77, 36, 28, 16, 43, 38, 56, 39, 39, 40, 38, 40, 39, 33, 22, 41, 42, 41, 4, 42, 3, 42, 4, 42, 28, 22, 28, 42, 16, 3, 16, 42, 26, 28, 43, 17, 43, 16, 43, 32, 26, 32, 43, 18, 17, 18, 43, 33, 32, 44, 32, 18, 44, 13, 44, 18, 13, 12, 44, 44, 40, 33, 40, 44, 12, 38, 40, 45, 40, 12, 45, 11, 45, 12, 9, 46, 11, 46, 9, 78, 47, 49, 48, 48, 49, 51, 49, 79, 51, 50, 80, 48, 51, 50, 48, 57, 56, 60, 46, 53, 11, 52, 46, 54, 53, 46, 52, 46, 78, 54, 54, 50, 52, 50, 54, 80, 50, 55, 52, 55, 50, 51, 38, 60, 56, 56, 57, 37, 58, 57, 62, 57, 60, 62, 58, 81, 57, 37, 57, 81, 59, 60, 38, 60, 59, 61, 61, 62, 60, 62, 63, 58, 63, 62, 66, 61, 66, 62, 63, 66, 69, 58, 63, 82, 64, 82, 63, 64, 63, 69, 45, 59, 38, 65, 66, 61, 66, 65, 67, 67, 69, 66, 68, 69, 83, 69, 68, 64, 67, 83, 69, 64, 68, 84, 70, 83, 67, 11, 53, 45, 59, 45, 53, 59, 53, 71, 61, 59, 71, 52, 71, 53, 52, 55, 71, 65, 71, 55, 71, 65, 61, 65, 55, 72, 67, 65, 72, 51, 72, 55, 70, 72, 79, 51, 79, 72, 72, 70, 67, }; // 0x07012E88 static const PaintingData *const ttm_seg7_painting_data_07012E88[] = { ttm_seg7_painting_points_07012450, ttm_seg7_painting_points_0701296C, }; UNUSED static const u64 ttm_unused_0 = 0x0; // 0x07012E98 - 0x07012EF8 static const Gfx ttm_seg7_painting_dl_07012E98[] = { gsSPDisplayList(ttm_seg7_dl_070123B8), gsSPVertex(ttm_seg7_vertex_07012308, 8, 0), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(ttm_seg7_dl_07012388), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(ttm_seg7_dl_070123A0), gsSPDisplayList(ttm_seg7_dl_07012410), gsSPEndDisplayList(), }; // 0x07012EF8 - 0x07012F78 static const u8 *const ttm_seg7_painting_textures_07012EF8[] = { ttm_seg7_texture_07004000, ttm_seg7_texture_07003000, }; // 0x07012F00 (PaintingData) struct Painting ttm_slide_painting = { /* id */ 0x0000, /* Face Count */ 0x02, /* Ripple Shape */ RIPPLE_SHAPE_WAVE, /* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */, /* Ripple Status */ 0x00, /* Rotation */ 0.0f, 90.0f, /* Position */ 3072.0f, 921.6f, -819.2f, /* Ripple Magnitude */ 0.0f, 20.0f, 80.0f, 1.0f, 0.9608f, 0.9524f, 0.0f, 0.24f, 0.14f, 0.0f, 40.0f, 30.0f, 0.0f, 0.0f, 0.0f, ttm_seg7_painting_dl_07012E98, ttm_seg7_painting_data_07012E88, ttm_seg7_painting_textures_07012EF8, 64, 32, ttm_seg7_painting_dl_07012430, RIPPLE_TRIGGER_PROXIMITY, 0xFF, 0x00, 0x00, 0x00, 460.8f, };