// 0x0E00073C const GeoLayout castle_grounds_geo_00073C[] = { GEO_NODE_SCREEN_AREA(10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2), GEO_OPEN_NODE(), GEO_ZBUFFER(0), GEO_OPEN_NODE(), GEO_NODE_ORTHO(100), GEO_OPEN_NODE(), GEO_BACKGROUND(BACKGROUND_OCEAN_SKY, geo_skybox_main), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_ZBUFFER(1), GEO_OPEN_NODE(), GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 20000, geo_camera_fov), GEO_OPEN_NODE(), GEO_CAMERA(16, 0, 1500, 2500, 0, 1500, -12000, geo_camera_main), GEO_OPEN_NODE(), GEO_DISPLAY_LIST(LAYER_OPAQUE, castle_grounds_seg7_dl_07006D70), GEO_DISPLAY_LIST(LAYER_OPAQUE, castle_grounds_seg7_dl_070095F0), GEO_DISPLAY_LIST(LAYER_ALPHA, castle_grounds_seg7_dl_0700A860), GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, castle_grounds_seg7_dl_0700B1D0), GEO_DISPLAY_LIST(LAYER_ALPHA, castle_grounds_seg7_dl_0700BA20), GEO_DISPLAY_LIST(LAYER_OPAQUE_DECAL, castle_grounds_seg7_dl_0700C430), GEO_DISPLAY_LIST(LAYER_OPAQUE, castle_grounds_seg7_dl_0700C210), GEO_ASM( 0, geo_movtex_pause_control), GEO_ASM(0x1601, geo_movtex_draw_nocolor), GEO_ASM(0x1601, geo_movtex_draw_water_regions), GEO_RENDER_OBJ(), GEO_ASM(0, geo_enfvx_main), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_ZBUFFER(0), GEO_OPEN_NODE(), GEO_ASM(0, geo_cannon_circle_base), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_END(), };