sl_seg7_light_0700CA68: # 0x0700CA68 - 0x0700CA70 .byte 0x7F, 0x7F, 0x7F, 0x00, 0x7F, 0x7F, 0x7F, 0x00 sl_seg7_light_0700CA70: # 0x0700CA70 - 0x0700CA80 .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00 .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00 sl_seg7_vertex_0700CA80: # 0x0700CA80 - 0x0700CB00 vertex 410, 0, 1126, 786, 990, 0x00, 0x00, 0x7F, 0xFF vertex 2048, 614, 1126, 2420, -236, 0x00, 0x00, 0x7F, 0xFF vertex 410, 614, 1126, 786, -236, 0x00, 0x00, 0x7F, 0xFF vertex 2048, 0, 1126, 2420, 990, 0x00, 0x00, 0x7F, 0xFF vertex -2047, 614, 1126, -1666, -236, 0x00, 0x00, 0x7F, 0xFF vertex -409, 0, 1126, 0, 990, 0x00, 0x00, 0x7F, 0xFF vertex -409, 614, 1126, 0, -236, 0x00, 0x00, 0x7F, 0xFF vertex -2047, 0, 1126, -1666, 990, 0x00, 0x00, 0x7F, 0xFF sl_seg7_dl_0700CB00: # 0x0700CB00 - 0x0700CB58 gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09000800 gsDPLoadSync gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100 gsSPLight sl_seg7_light_0700CA70, 1 gsSPLight sl_seg7_light_0700CA68, 2 gsSPVertex sl_seg7_vertex_0700CA80, 8, 0 gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0 gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0 gsSPEndDisplayList glabel sl_seg7_dl_0700CB58 # 0x0700CB58 - 0x0700CBD8 gsDPPipeSync gsDPSetEnvColor 255, 255, 255, 100 gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_ENVIRONMENT gsSPClearGeometryMode G_CULL_BACK | G_SHADING_SMOOTH gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD gsSPTexture -1, -1, 0, 0, 1 gsDPTileSync gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD gsDPSetTileSize 0, 0, 0, 124, 124 gsSPDisplayList sl_seg7_dl_0700CB00 gsSPTexture -1, -1, 0, 0, 0 gsDPPipeSync gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE gsSPSetGeometryMode G_CULL_BACK | G_SHADING_SMOOTH gsDPSetEnvColor 255, 255, 255, 255 gsSPEndDisplayList