#ifndef _AUDIO_SEQPLAYER_H #define _AUDIO_SEQPLAYER_H #include "types.h" #include "playback.h" void seq_channel_layer_disable(struct SequenceChannelLayer *seqPlayer); void sequence_channel_disable(struct SequenceChannel *seqPlayer); void sequence_player_disable(struct SequencePlayer* seqPlayer); void audio_list_push_back(struct AudioListItem *list, struct AudioListItem *item); void *audio_list_pop_back(struct AudioListItem *list); void process_sequences(s32 iterationsRemaining); void init_sequence_player(u32 player); void init_sequence_players(void); #endif /* _AUDIO_SEQPLAYER_H */