#include #include "sm64.h" #include "geo_commands.h" #include "game/level_geo.h" #include "game/geo_misc.h" #include "game/camera.h" #include "game/moving_texture.h" #include "game/screen_transition.h" #include "game/paintings.h" #include "make_const_nonconst.h" #include "levels/wdw/header.h" #include "levels/wdw/square_floating_platform/geo.inc.c" #include "levels/wdw/arrow_lift/geo.inc.c" #include "levels/wdw/water_level_diamond/geo.inc.c" #include "levels/wdw/hidden_platform/geo.inc.c" #include "levels/wdw/express_elevator/geo.inc.c" #include "levels/wdw/rectangular_floating_platform/geo.inc.c" #include "levels/wdw/rotating_platform/geo.inc.c" #include "levels/wdw/areas/1/geo.inc.c" #include "levels/wdw/areas/2/geo.inc.c"