// 0x0703013C - 0x070302C8 const Collision ttm_seg7_collision_podium_warp[] = { COL_INIT(), COL_VERTEX_INIT(0x1E), COL_VERTEX(-204, 0, -204), COL_VERTEX(-204, 307, -204), COL_VERTEX(1024, 0, -204), COL_VERTEX(-204, 307, 205), COL_VERTEX(-204, 0, 205), COL_VERTEX(1024, 0, 205), COL_VERTEX(-101, 205, 102), COL_VERTEX(-101, 205, -101), COL_VERTEX(205, 205, -204), COL_VERTEX(102, 205, -101), COL_VERTEX(-101, 0, -101), COL_VERTEX(102, 0, -101), COL_VERTEX(-204, 102, 614), COL_VERTEX(205, 0, 205), COL_VERTEX(-204, 0, 614), COL_VERTEX(-204, 102, -613), COL_VERTEX(205, 0, -613), COL_VERTEX(-204, 102, -204), COL_VERTEX(102, 0, 102), COL_VERTEX(205, 205, 205), COL_VERTEX(205, 102, 614), COL_VERTEX(205, 102, 205), COL_VERTEX(-204, 102, 205), COL_VERTEX(205, 0, 614), COL_VERTEX(-204, 0, -613), COL_VERTEX(205, 102, -613), COL_VERTEX(205, 102, -204), COL_VERTEX(205, 0, -204), COL_VERTEX(-101, 0, 102), COL_VERTEX(102, 205, 102), COL_TRI_INIT(SURFACE_DEFAULT, 34), COL_TRI(10, 9, 7), COL_TRI(0, 1, 2), COL_TRI(3, 4, 5), COL_TRI(1, 3, 6), COL_TRI(1, 6, 7), COL_TRI(1, 7, 8), COL_TRI(8, 7, 9), COL_TRI(14, 23, 20), COL_TRI(10, 11, 9), COL_TRI(12, 20, 21), COL_TRI(12, 21, 22), COL_TRI(13, 21, 20), COL_TRI(13, 20, 23), COL_TRI(14, 20, 12), COL_TRI(15, 16, 24), COL_TRI(15, 25, 16), COL_TRI(16, 25, 26), COL_TRI(16, 26, 27), COL_TRI(17, 26, 25), COL_TRI(17, 25, 15), COL_TRI(10, 7, 6), COL_TRI(10, 6, 28), COL_TRI(19, 29, 6), COL_TRI(6, 29, 18), COL_TRI(6, 18, 28), COL_TRI(18, 29, 9), COL_TRI(18, 9, 11), COL_TRI(2, 19, 5), COL_TRI(2, 8, 19), COL_TRI(9, 29, 19), COL_TRI(9, 19, 8), COL_TRI(19, 6, 3), COL_TRI(18, 10, 28), COL_TRI(18, 11, 10), COL_TRI_STOP(), COL_END(), };