// 0x0700E348 - 0x0700E360 static const Lights1 pss_seg7_lights_0700E348 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700E360 - 0x0700E3A0 static const Vtx pss_seg7_vertex_0700E360[] = { {{{ -5845, -4509, 3251}, 0, { 6100, 990}, {0x00, 0x7e, 0x0b, 0xff}}}, {{{ -5845, -4490, 3047}, 0, { 6100, -1054}, {0x00, 0x7e, 0x0b, 0xff}}}, {{{ -6869, -4490, 3047}, 0, { -4118, -1054}, {0x00, 0x7e, 0x0b, 0xff}}}, {{{ -6869, -4509, 3251}, 0, { -4118, 990}, {0x00, 0x7e, 0x0b, 0xff}}}, }; // 0x0700E3A0 - 0x0700E3E8 static const Gfx pss_seg7_dl_0700E3A0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, pss_seg7_texture_07001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&pss_seg7_lights_0700E348.l, 1), gsSPLight(&pss_seg7_lights_0700E348.a, 2), gsSPVertex(pss_seg7_vertex_0700E360, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700E3E8 - 0x0700E490 const Gfx pss_seg7_dl_0700E3E8[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_DECAL2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(0, 0, 0, 255), gsSPFogPosition(980, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(pss_seg7_dl_0700E3A0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_DECAL, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };