// 0x0701D450 - 0x0701D510 const Collision lll_seg7_collision_sinking_pyramids[] = { COL_INIT(), COL_VERTEX_INIT(0xE), COL_VERTEX(0, 0, -1023), COL_VERTEX(-1, 0, 0), COL_VERTEX(514, 41, -511), COL_VERTEX(1024, 0, 0), COL_VERTEX(1024, 0, -1023), COL_VERTEX(514, 41, 512), COL_VERTEX(0, 0, 0), COL_VERTEX(1024, 0, 1024), COL_VERTEX(0, 0, 1024), COL_VERTEX(-509, 41, -511), COL_VERTEX(-1023, 0, 0), COL_VERTEX(-1023, 0, -1023), COL_VERTEX(-1023, 0, 1024), COL_VERTEX(-509, 41, 512), COL_TRI_INIT(SURFACE_DEFAULT, 16), COL_TRI(10, 12, 13), COL_TRI(0, 1, 2), COL_TRI(1, 3, 2), COL_TRI(4, 2, 3), COL_TRI(5, 3, 6), COL_TRI(7, 3, 5), COL_TRI(4, 0, 2), COL_TRI(8, 5, 6), COL_TRI(8, 7, 5), COL_TRI(9, 10, 1), COL_TRI(11, 10, 9), COL_TRI(0, 11, 9), COL_TRI(12, 8, 13), COL_TRI(13, 8, 6), COL_TRI(10, 13, 6), COL_TRI(0, 9, 1), COL_TRI_STOP(), COL_END(), };