#ifndef LLL_HEADER_H #define LLL_HEADER_H #include "types.h" #include "game/moving_texture.h" // geo extern const GeoLayout lll_geo_0009E0[]; extern const GeoLayout lll_geo_0009F8[]; extern const GeoLayout lll_geo_000A10[]; extern const GeoLayout lll_geo_000A28[]; extern const GeoLayout lll_geo_000A40[]; extern const GeoLayout lll_geo_000A60[]; extern const GeoLayout lll_geo_000A78[]; extern const GeoLayout lll_geo_000A90[]; extern const GeoLayout lll_geo_000AA8[]; extern const GeoLayout lll_geo_000AC0[]; extern const GeoLayout lll_geo_000AD8[]; extern const GeoLayout lll_geo_000AF0[]; extern const GeoLayout lll_geo_000B08[]; extern const GeoLayout lll_geo_000B20[]; extern const GeoLayout lll_geo_000B38[]; extern const GeoLayout lll_geo_000B50[]; extern const GeoLayout lll_geo_000B68[]; extern const GeoLayout lll_geo_000B80[]; extern const GeoLayout lll_geo_000B98[]; extern const GeoLayout lll_geo_000BB0[]; extern const GeoLayout lll_geo_000BC8[]; extern const GeoLayout lll_geo_000BE0[]; extern const GeoLayout lll_geo_000BF8[]; extern const GeoLayout lll_geo_000C10[]; extern const GeoLayout lll_geo_000C30[]; extern const GeoLayout lll_geo_000C50[]; extern const GeoLayout lll_geo_000C70[]; extern const GeoLayout lll_geo_000C90[]; extern const GeoLayout lll_geo_000CB0[]; extern const GeoLayout lll_geo_000CD0[]; extern const GeoLayout lll_geo_000CF0[]; extern const GeoLayout lll_geo_000D10[]; extern const GeoLayout lll_geo_000D30[]; extern const GeoLayout lll_geo_000D50[]; extern const GeoLayout lll_geo_000D70[]; extern const GeoLayout lll_geo_000D90[]; extern const GeoLayout lll_geo_000DB0[]; extern const GeoLayout lll_geo_000DD0[]; extern const GeoLayout lll_geo_000DE8[]; extern const GeoLayout lll_geo_000E00[]; extern const GeoLayout lll_geo_000EA8[]; extern const GeoLayout lll_geo_000EC0[]; // leveldata extern const Gfx lll_seg7_dl_070134E0[]; extern const Gfx lll_seg7_dl_070137C0[]; extern const Gfx lll_seg7_dl_070138F8[]; extern const Gfx lll_seg7_dl_07013D28[]; extern const Gfx lll_seg7_dl_07014788[]; extern const Gfx lll_seg7_dl_07014BD8[]; extern const Gfx lll_seg7_dl_07015458[]; extern const Gfx lll_seg7_dl_07015C88[]; extern const Gfx lll_seg7_dl_07015E20[]; extern const Gfx lll_seg7_dl_07016250[]; extern const Gfx lll_seg7_dl_070165C8[]; extern const Gfx lll_seg7_dl_07016B00[]; extern const Gfx lll_seg7_dl_070174E0[]; extern const Gfx lll_seg7_dl_070178A8[]; extern const Gfx lll_seg7_dl_07017B50[]; extern const Gfx lll_seg7_dl_07017F40[]; extern const Gfx lll_seg7_dl_07018380[]; extern const Gfx lll_seg7_dl_07018680[]; extern const Gfx lll_seg7_dl_07018A30[]; extern const Gfx lll_seg7_dl_07018C90[]; extern const Gfx lll_seg7_dl_07018EF8[]; extern const Gfx lll_seg7_dl_07019160[]; extern const Gfx lll_seg7_dl_070193E0[]; extern const Gfx lll_seg7_dl_07019A08[]; extern const Gfx lll_seg7_dl_07019C08[]; extern const Gfx lll_seg7_dl_0701A010[]; extern const Gfx lll_seg7_dl_0701A1F0[]; extern const Gfx lll_seg7_dl_0701A388[]; extern const Gfx lll_seg7_dl_0701A3B8[]; extern const Gfx lll_seg7_dl_0701A3E8[]; extern const Gfx lll_seg7_dl_0701A418[]; extern const Gfx lll_seg7_dl_0701A448[]; extern const Gfx lll_seg7_dl_0701A478[]; extern const Gfx lll_seg7_dl_0701A4A8[]; extern const Gfx lll_seg7_dl_0701A4D8[]; extern const Gfx lll_seg7_dl_0701A508[]; extern const Gfx lll_seg7_dl_0701A538[]; extern const Gfx lll_seg7_dl_0701A568[]; extern const Gfx lll_seg7_dl_0701A598[]; extern const Gfx lll_seg7_dl_0701A5C8[]; extern const Gfx lll_seg7_dl_0701A5F8[]; extern const Gfx lll_seg7_dl_0701A628[]; extern const Gfx lll_seg7_dl_0701A878[]; extern const Gfx lll_seg7_dl_0701AD70[]; extern const Collision lll_seg7_area_1_collision[]; extern const MacroObject lll_seg7_area_1_macro_objs[]; extern const Collision lll_seg7_collision_octagonal_moving_platform[]; extern const Collision lll_seg7_collision_drawbridge[]; extern const Collision lll_seg7_collision_rotating_fire_bars[]; extern const Collision lll_seg7_collision_wood_piece[]; extern const Collision lll_seg7_collision_0701D21C[]; extern const Collision lll_seg7_collision_rotating_platform[]; extern const Collision lll_seg7_collision_slow_tilting_platform[]; extern const Collision lll_seg7_collision_sinking_pyramids[]; extern const Collision lll_seg7_collision_inverted_pyramid[]; extern const Collision lll_seg7_collision_puzzle_piece[]; extern const Collision lll_seg7_collision_floating_block[]; extern const Collision lll_seg7_collision_pitoune[]; extern const Collision lll_seg7_collision_hexagonal_platform[]; extern const Gfx lll_seg7_dl_070235C8[]; extern const Gfx lll_seg7_dl_07024C18[]; extern const Gfx lll_seg7_dl_070255D8[]; extern const Gfx lll_seg7_dl_07025A48[]; extern const Gfx lll_seg7_dl_07025BD8[]; extern const Gfx lll_seg7_dl_07025EC0[]; extern const Collision lll_seg7_area_2_collision[]; extern const MacroObject lll_seg7_area_2_macro_objs[]; extern const Collision lll_seg7_collision_falling_wall[]; extern const Trajectory lll_seg7_trajectory_0702856C[]; extern const Trajectory lll_seg7_trajectory_07028660[]; extern Movtex lll_movtex_tris_lava_floor[]; extern const Gfx lll_dl_lava_floor[]; extern const struct MovtexQuadCollection lll_movtex_volcano_floor_lava[]; extern Movtex lll_movtex_tris_lavafall_volcano[]; extern const Gfx lll_dl_lavafall_volcano[]; // script extern const LevelScript level_lll_entry[]; #endif