#include #include "sm64.h" #include "behavior_data.h" #include "model_ids.h" #include "seq_ids.h" #include "dialog_ids.h" #include "segment_symbols.h" #include "level_commands.h" #include "game/level_update.h" #include "levels/scripts.h" #include "actors/common1.h" #include "make_const_nonconst.h" #include "levels/ccm/header.h" static const LevelScript script_func_local_1[] = { OBJECT(/*model*/ MODEL_CCM_ROPEWAY_LIFT, /*pos*/ 531, -4430, 6426, /*angle*/ 0, 0, 0, /*behParam*/ 0x07120000, /*beh*/ bhvPlatformOnTrack), RETURN(), }; static const LevelScript script_func_local_2[] = { OBJECT(/*model*/ MODEL_PENGUIN, /*pos*/ 2650, -3735, 3970, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvSmallPenguin), OBJECT(/*model*/ MODEL_PENGUIN, /*pos*/ -555, 3470, -1000, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSmallPenguin), OBJECT(/*model*/ MODEL_MR_BLIZZARD, /*pos*/ -2376, -1589, 4256, /*angle*/ 0, 252, 0, /*behParam*/ 0x00010000, /*beh*/ bhvMrBlizzard), OBJECT(/*model*/ MODEL_MR_BLIZZARD, /*pos*/ -394, -1589, 4878, /*angle*/ 0, 74, 0, /*behParam*/ 0x00010000, /*beh*/ bhvMrBlizzard), OBJECT_WITH_ACTS(/*model*/ MODEL_CCM_SNOWMAN_BASE, /*pos*/ 2560, 2662, -1122, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSnowmansBottom, /*acts*/ ACT_5), RETURN(), }; static const LevelScript script_func_local_3[] = { OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 2665, -4607, 4525, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvCcmTouchedStarSpawn, /*acts*/ ALL_ACTS), OBJECT_WITH_ACTS(/*model*/ MODEL_PENGUIN, /*pos*/ 3450, -4700, 4550, /*angle*/ 0, 0, 0, /*behParam*/ 0x01000000, /*beh*/ bhvTuxiesMother, /*acts*/ ALL_ACTS), OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 4200, -927, 400, /*angle*/ 0, 0, 0, /*behParam*/ 0x03000000, /*beh*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS), OBJECT_WITH_ACTS(/*model*/ MODEL_CCM_SNOWMAN_HEAD, /*pos*/ -4230, -1169, 1813, /*angle*/ 0, 270, 0, /*behParam*/ 0x04000000, /*beh*/ bhvSnowmansHead, /*acts*/ ALL_ACTS), OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ -2000, -2200, -3000, /*angle*/ 0, 0, 0, /*behParam*/ 0x05000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS), RETURN(), }; static const LevelScript script_func_local_4[] = { OBJECT_WITH_ACTS(/*model*/ MODEL_PENGUIN, /*pos*/ -4952, 6656, -6075, /*angle*/ 0, 270, 0, /*behParam*/ 0x02000000, /*beh*/ bhvRacingPenguin, /*acts*/ ACT_2 | ACT_3 | ACT_4 | ACT_5 | ACT_6), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -6500, -5836, -6400, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPenguinRaceFinishLine), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -6393, -716, 7503, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPenguinRaceShortcutCheck), #ifndef VERSION_JP OBJECT(/*model*/ MODEL_NONE, /*pos*/ -4943, 1321, 667, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPlaysMusicTrackWhenTouched), #endif RETURN(), }; const LevelScript level_ccm_entry[] = { INIT_LEVEL(), LOAD_MIO0( /*seg*/ 0x07, _ccm_segment_7SegmentRomStart, _ccm_segment_7SegmentRomEnd), LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _snow_mio0SegmentRomStart, _snow_mio0SegmentRomEnd), LOAD_MIO0( /*seg*/ 0x0B, _effect_mio0SegmentRomStart, _effect_mio0SegmentRomEnd), LOAD_MIO0( /*seg*/ 0x0A, _ccm_skybox_mio0SegmentRomStart, _ccm_skybox_mio0SegmentRomEnd), LOAD_MIO0( /*seg*/ 0x05, _group7_mio0SegmentRomStart, _group7_mio0SegmentRomEnd), LOAD_RAW( /*seg*/ 0x0C, _group7_geoSegmentRomStart, _group7_geoSegmentRomEnd), LOAD_MIO0( /*seg*/ 0x06, _group16_mio0SegmentRomStart, _group16_mio0SegmentRomEnd), LOAD_RAW( /*seg*/ 0x0D, _group16_geoSegmentRomStart, _group16_geoSegmentRomEnd), LOAD_MIO0( /*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd), LOAD_RAW( /*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd), ALLOC_LEVEL_POOL(), MARIO(/*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario), JUMP_LINK(script_func_global_1), JUMP_LINK(script_func_global_8), JUMP_LINK(script_func_global_17), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, ccm_geo_00042C), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, ccm_geo_00045C), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05, ccm_geo_000494), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06, ccm_geo_0004BC), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07, ccm_geo_0004E4), LOAD_MODEL_FROM_GEO(MODEL_CCM_CABIN_DOOR, cabin_door_geo), LOAD_MODEL_FROM_GEO(MODEL_CCM_SNOW_TREE, snow_tree_geo), LOAD_MODEL_FROM_GEO(MODEL_CCM_ROPEWAY_LIFT, ccm_geo_0003D0), LOAD_MODEL_FROM_GEO(MODEL_CCM_SNOWMAN_BASE, ccm_geo_0003F0), LOAD_MODEL_FROM_GEO(MODEL_CCM_SNOWMAN_HEAD, ccm_geo_00040C), AREA(/*index*/ 1, ccm_geo_00051C), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -1512, 3560, -2305, /*angle*/ 0, 140, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps74), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -181, 2918, -1486, /*angle*/ 0, 0, 0, /*behParam*/ 0x0F1E0000, /*beh*/ bhvWarp), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -1847, 2815, -321, /*angle*/ 0, -158, 0, /*behParam*/ 0x001F0000, /*beh*/ bhvFadingWarp), OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3349, -4694, -183, /*angle*/ 0, -34, 0, /*behParam*/ 0x00200000, /*beh*/ bhvFadingWarp), WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0x14, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x02, /*destNode*/ 0x14, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0x1E, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x02, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0x1F, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x20, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0x20, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x1F, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x33, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x65, /*flags*/ WARP_NO_CHECKPOINT), JUMP_LINK(script_func_local_1), JUMP_LINK(script_func_local_2), JUMP_LINK(script_func_local_3), TERRAIN(/*terrainData*/ ccm_seg7_area_1_collision), MACRO_OBJECTS(/*objList*/ ccm_seg7_area_1_macro_objs), SHOW_DIALOG(/*index*/ 0x00, DIALOG_048), SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_SNOW), TERRAIN_TYPE(/*terrainType*/ TERRAIN_SNOW), END_AREA(), AREA(/*index*/ 2, ccm_geo_0005E8), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -5836, 7465, -6143, /*angle*/ 0, 90, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps64), WARP_NODE(/*id*/ 0x14, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x14, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x02, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x33, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x65, /*flags*/ WARP_NO_CHECKPOINT), JUMP_LINK(script_func_local_4), TERRAIN(/*terrainData*/ ccm_seg7_area_2_collision), MACRO_OBJECTS(/*objList*/ ccm_seg7_area_2_macro_objs), SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0001, /*seq*/ SEQ_LEVEL_SLIDE), TERRAIN_TYPE(/*terrainType*/ TERRAIN_SLIDE), END_AREA(), FREE_LEVEL_POOL(), MARIO_POS(/*area*/ 1, /*yaw*/ 140, /*pos*/ -1512, 2560, -2305), CALL(/*arg*/ 0, /*func*/ lvl_init_or_update), CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update), CLEAR_LEVEL(), SLEEP_BEFORE_EXIT(/*frames*/ 1), EXIT(), };