#ifndef BOWSER_3_HEADER_H #define BOWSER_3_HEADER_H #include "types.h" // geo extern const GeoLayout bowser_3_geo_000290[]; extern const GeoLayout bowser_3_geo_0002A8[]; extern const GeoLayout bowser_3_geo_0002C0[]; extern const GeoLayout bowser_3_geo_0002D8[]; extern const GeoLayout bowser_3_geo_0002F0[]; extern const GeoLayout bowser_3_geo_000308[]; extern const GeoLayout bowser_3_geo_000320[]; extern const GeoLayout bowser_3_geo_000338[]; extern const GeoLayout bowser_3_geo_000350[]; extern const GeoLayout bowser_3_geo_000368[]; extern const GeoLayout bowser_3_geo_000380[]; extern const GeoLayout bowser_3_geo_000398[]; // leveldata extern const Gfx bowser_3_seg7_dl_070022A8[]; extern const Gfx bowser_3_seg7_dl_070025E0[]; extern const Gfx bowser_3_seg7_dl_07002918[]; extern const Gfx bowser_3_seg7_dl_07002C50[]; extern const Gfx bowser_3_seg7_dl_07002F88[]; extern const Gfx bowser_3_seg7_dl_070032C0[]; extern const Gfx bowser_3_seg7_dl_070035F8[]; extern const Gfx bowser_3_seg7_dl_07003930[]; extern const Gfx bowser_3_seg7_dl_07003C68[]; extern const Gfx bowser_3_seg7_dl_07003FA0[]; extern const Gfx bowser_3_seg7_dl_070046B0[]; extern const Gfx bowser_3_seg7_dl_07004958[]; extern const Collision bowser_3_seg7_collision_level[]; extern const Collision bowser_3_seg7_collision_07004B94[]; extern const Collision bowser_3_seg7_collision_07004C18[]; extern const Collision bowser_3_seg7_collision_07004C9C[]; extern const Collision bowser_3_seg7_collision_07004D20[]; extern const Collision bowser_3_seg7_collision_07004DA4[]; extern const Collision bowser_3_seg7_collision_07004E28[]; extern const Collision bowser_3_seg7_collision_07004EAC[]; extern const Collision bowser_3_seg7_collision_07004F30[]; extern const Collision bowser_3_seg7_collision_07004FB4[]; extern const Collision bowser_3_seg7_collision_07005038[]; // script extern const LevelScript level_bowser_3_entry[]; #endif