// 0x07026B94 - 0x07026C1C const Collision bbh_seg7_collision_mesh_elevator[] = { COL_INIT(), COL_VERTEX_INIT(0x8), COL_VERTEX(-306, 0, -255), COL_VERTEX(307, 0, 256), COL_VERTEX(307, 0, -255), COL_VERTEX(-306, 0, 256), COL_VERTEX(307, -101, 256), COL_VERTEX(307, -101, -255), COL_VERTEX(-306, -101, 256), COL_VERTEX(-306, -101, -255), COL_TRI_INIT(SURFACE_DEFAULT, 10), COL_TRI(1, 4, 5), COL_TRI(4, 6, 7), COL_TRI(5, 4, 7), COL_TRI(3, 6, 4), COL_TRI(3, 4, 1), COL_TRI(0, 6, 3), COL_TRI(0, 7, 6), COL_TRI(2, 5, 7), COL_TRI(2, 7, 0), COL_TRI(1, 5, 2), COL_TRI_INIT(SURFACE_NOISE_DEFAULT, 2), COL_TRI(0, 1, 2), COL_TRI(0, 3, 1), COL_TRI_STOP(), COL_END(), };