// 0x07026DE4 static Movtex bbh_movtex_merry_go_round_water_entrance_data[] = { MOV_TEX_INIT_LOAD( 1), MOV_TEX_ROT_SPEED( 0), MOV_TEX_ROT_SCALE( 20), MOV_TEX_4_BOX_TRIS(-4812, 1485), MOV_TEX_4_BOX_TRIS(-4812, 7270), MOV_TEX_4_BOX_TRIS( 640, 7270), MOV_TEX_4_BOX_TRIS( 640, 1485), MOV_TEX_ROT( ROTATE_CLOCKWISE), MOV_TEX_ALPHA( 0x96), MOV_TEX_DEFINE( TEXTURE_WATER), MOV_TEX_END(), }; // 0x07026E14 static Movtex bbh_movtex_merry_go_round_water_side_data[] = { MOV_TEX_INIT_LOAD( 1), MOV_TEX_ROT_SPEED( 0), MOV_TEX_ROT_SCALE( 20), MOV_TEX_4_BOX_TRIS( 1536, -1637), MOV_TEX_4_BOX_TRIS( 1536, 2662), MOV_TEX_4_BOX_TRIS( 3789, 2662), MOV_TEX_4_BOX_TRIS( 3789, -1637), MOV_TEX_ROT( ROTATE_CLOCKWISE), MOV_TEX_ALPHA( 0x96), MOV_TEX_DEFINE( TEXTURE_WATER), MOV_TEX_END(), }; // 0x07026E24 const struct MovtexQuadCollection bbh_movtex_merry_go_round_water_entrance[] = { {0, bbh_movtex_merry_go_round_water_entrance_data}, {-1, NULL}, }; // 0x07026E34 const struct MovtexQuadCollection bbh_movtex_merry_go_round_water_side[] = { {1, bbh_movtex_merry_go_round_water_side_data}, {-1, NULL}, };