// 0x0700B238 - 0x0700B328 static const Vtx bbh_seg7_vertex_0700B238[] = { {{{ 2161, 819, 1638}, 0, { 0, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 1485, 1638}, 0, { 0, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 1485, 1997}, 0, { 990, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 1741, 307}, 0, { 0, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 2406, 307}, 0, { 0, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 2406, 666}, 0, { 990, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 1741, 666}, 0, { 990, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 819, 307}, 0, { 0, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 1485, 307}, 0, { 0, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 1485, 666}, 0, { 990, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 819, 666}, 0, { 990, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 3533, 614, 1137}, 0, { 990, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 3174, 0, 1137}, 0, { 0, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 3533, 0, 1137}, 0, { 990, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 3174, 614, 1137}, 0, { 0, 0}, {0xff, 0x57, 0x00, 0x9a}}}, }; // 0x0700B328 - 0x0700B398 static const Vtx bbh_seg7_vertex_0700B328[] = { {{{ 2161, 0, 1280}, 0, { 0, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 666, 1638}, 0, { 990, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 0, 1638}, 0, { 990, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 819, 1638}, 0, { 0, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 1485, 1997}, 0, { 990, 0}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 819, 1997}, 0, { 990, 2012}, {0xff, 0x57, 0x00, 0x9a}}}, {{{ 2161, 666, 1280}, 0, { 0, 0}, {0xff, 0x57, 0x00, 0x9a}}}, }; // 0x0700B398 - 0x0700B418 static const Gfx bbh_seg7_dl_0700B398[] = { gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900B800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0700B238, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bbh_seg7_vertex_0700B328, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700B418 - 0x0700B488 const Gfx bbh_seg7_dl_0700B418[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0700B398), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };