#ifndef GROUP2_H #define GROUP2_H #include "types.h" // blargg extern const GeoLayout blargg_geo[]; extern const Gfx blargg_seg5_dl_050058D0[]; extern const Gfx blargg_seg5_dl_05005A60[]; extern const Gfx blargg_seg5_dl_05005D00[]; extern const struct Animation *const blargg_seg5_anims_0500616C[]; // bully extern const GeoLayout bully_geo[]; extern const GeoLayout bully_boss_geo[]; extern const Gfx bully_seg5_dl_050002E0[]; extern const Gfx bully_seg5_dl_05000398[]; extern const Gfx bully_seg5_dl_05003708[]; extern const Gfx bully_seg5_dl_050037A0[]; extern const Gfx bully_seg5_dl_05003838[]; extern const Gfx bully_seg5_dl_05003878[]; extern const Gfx bully_seg5_dl_05003CD0[]; extern const Gfx bully_seg5_dl_05003D08[]; extern const Gfx bully_seg5_dl_05003D40[]; extern const Gfx bully_seg5_dl_05003E38[]; extern const Gfx bully_seg5_dl_05003E70[]; extern const Gfx bully_seg5_dl_05003EA8[]; extern const Gfx bully_seg5_dl_05003F80[]; extern const Gfx bully_seg5_dl_05003FC8[]; extern const struct Animation *const bully_seg5_anims_0500470C[]; #endif