// 0x0700BC70 - 0x0700BC88 static const Lights1 ttm_seg7_lights_0700BC70 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700BC88 - 0x0700BCA0 static const Lights1 ttm_seg7_lights_0700BC88 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x0700BCA0 - 0x0700BCE0 static const Vtx ttm_seg7_vertex_0700BCA0[] = { {{{ 307, 32, 307}, 0, { 0, 2418}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 307, 32, -409}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -306, 32, -409}, 0, { -1256, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -306, 32, 307}, 0, { -1256, 2418}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0700BCE0 - 0x0700BDA0 static const Vtx ttm_seg7_vertex_0700BCE0[] = { {{{ 307, 32, -409}, 0, { 0, 990}, {0x58, 0x5a, 0x00, 0xff}}}, {{{ 307, 32, 307}, 0, { 0, 2418}, {0x58, 0x5a, 0x00, 0xff}}}, {{{ 355, -15, 355}, 0, { 64, 2514}, {0x58, 0x5a, 0x00, 0xff}}}, {{{ 355, -15, 355}, 0, { 64, 2514}, {0x00, 0x5a, 0x58, 0xff}}}, {{{ 307, 32, 307}, 0, { 0, 2418}, {0x00, 0x5a, 0x58, 0xff}}}, {{{ -369, -30, 370}, 0, { -1380, 2544}, {0x00, 0x5a, 0x58, 0xff}}}, {{{ 307, 32, 307}, 0, { 0, 2418}, {0x00, 0x5a, 0x59, 0xff}}}, {{{ -306, 32, 307}, 0, { -1256, 2418}, {0x00, 0x5a, 0x59, 0xff}}}, {{{ -369, -30, 370}, 0, { -1380, 2544}, {0x00, 0x5a, 0x59, 0xff}}}, {{{ -369, -30, 370}, 0, { -1380, 2544}, {0xa7, 0x5a, 0x00, 0xff}}}, {{{ -306, 32, 307}, 0, { -1256, 2418}, {0xa7, 0x5a, 0x00, 0xff}}}, {{{ -306, 32, -409}, 0, { -1256, 990}, {0xa7, 0x5a, 0x00, 0xff}}}, }; // 0x0700BDA0 - 0x0700BE20 static const Gfx ttm_seg7_dl_0700BDA0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700BC70.l, 1), gsSPLight(&ttm_seg7_lights_0700BC70.a, 2), gsSPVertex(ttm_seg7_vertex_0700BCA0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPLight(&ttm_seg7_lights_0700BC88.l, 1), gsSPLight(&ttm_seg7_lights_0700BC88.a, 2), gsSPVertex(ttm_seg7_vertex_0700BCE0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSPEndDisplayList(), }; // 0x0700BE20 - 0x0700BE90 const Gfx ttm_seg7_dl_0700BE20[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700BDA0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };