// 0x0700BB68 - 0x0700BB80 static const Lights1 sl_seg7_lights_0700BB68 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700BB80 - 0x0700BC80 static const Vtx sl_seg7_vertex_0700BB80[] = { {{{ -204, 317, 1229}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 205, 317, 819}, 0, { 2012, -1054}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -204, 317, 819}, 0, { 2012, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 205, 317, 1229}, 0, { 0, -1054}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 205, 317, 819}, 0, { 2012, -1054}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 205, 307, 819}, 0, { 2012, -1054}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -204, 307, 819}, 0, { 2012, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -204, 317, 819}, 0, { 2012, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -204, 307, 819}, 0, { 2012, 990}, {0x00, 0x81, 0x00, 0xff}}}, {{{ 205, 307, 819}, 0, { 2012, -1054}, {0x00, 0x81, 0x00, 0xff}}}, {{{ 205, 307, 1229}, 0, { 0, -1054}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -204, 307, 1229}, 0, { 0, 990}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -204, 317, 1229}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -204, 307, 1229}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 205, 307, 1229}, 0, { 0, -1054}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 205, 317, 1229}, 0, { 0, -1054}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x0700BC80 - 0x0700BCF8 static const Gfx sl_seg7_dl_0700BC80[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&sl_seg7_lights_0700BB68.l, 1), gsSPLight(&sl_seg7_lights_0700BB68.a, 2), gsSPVertex(sl_seg7_vertex_0700BB80, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPEndDisplayList(), }; // 0x0700BCF8 - 0x0700BD68 const Gfx sl_seg7_dl_0700BCF8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(sl_seg7_dl_0700BC80), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };