.balign 4 jrb_movtex_water_data: # 0x0700D28C - 0x0700D2AC movTexInitLoad 1 movTexRotSpeed 20 movTexRotScale 6 movTex4BoxTris -6304, -669 movTex4BoxTris -6304, 7814 movTex4BoxTris 7992, 7814 movTex4BoxTris 7992, -669 movTexRot ROTATE_COUNTER_CLOCKWISE movTexAlpha 0xB4 movTexDefine TEXTURE_JRB_WATER movTexEnd jrb_movtex_ocean_cave_water_data: # 0x0700D2AC - 0x0700D2CC movTexInitLoad 1 movTexRotSpeed 10 movTexRotScale 2 movTex4BoxTris 4433, -4253 movTex4BoxTris 4433, -669 movTex4BoxTris 5969, -669 movTex4BoxTris 5969, -4253 movTexRot ROTATE_COUNTER_CLOCKWISE movTexAlpha 0xB4 movTexDefine TEXTURE_JRB_WATER movTexEnd glabel jrb_movtex_water # 0x0700D2CC movTexJump 0, jrb_movtex_water_data movTexJump 1, jrb_movtex_ocean_cave_water_data movTexEndLoad movTexEndJump jrb_movtex_intial_mist_data: # 0x0700D2E4, appears if you enter the course the first time, then it disappears when you grab the first star movTexInitLoad 1 movTexRotSpeed 20 movTexRotScale 10 movTex4BoxTris -7818, -1125 movTex4BoxTris -7818, 7814 movTex4BoxTris 9055, 7814 movTex4BoxTris 9055, -1125 movTexRot ROTATE_COUNTER_CLOCKWISE movTexAlpha 0x32 movTexDefine TEXTURE_MIST movTexEnd glabel jrb_movtex_intial_mist # 0x0700D304 movTexJump 51, jrb_movtex_intial_mist_data movTexEndLoad movTexEndJump