# Yellow Sphere (used in a lot of things) yellow_sphere_seg5_vertex_05000000: # 0x05000000 vertex -49, -49, 0, 0, 992, 0xB5, 0x20, 0x40, 0xFF vertex 50, -49, 0, 992, 992, 0xB5, 0x20, 0x40, 0xFF vertex 50, 50, 0, 992, 0, 0xB5, 0x20, 0x40, 0xFF vertex -49, 50, 0, 0, 0, 0xB5, 0x20, 0x40, 0xFF yellow_sphere_seg5_texture_05000040: # 0x05000040 .incbin "actors/yellow_sphere_small/small_yellow_sphere.rgba16" glabel yellow_sphere_seg5_dl_05000840 # 0x05000840 - 0x05000888 gsDPPipeSync gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_TEXEL0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_TEXEL0 gsSPClearGeometryMode G_LIGHTING gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD gsSPTexture -1, -1, 0, 0, 1 gsDPTileSync gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD gsDPSetTileSize 0, 0, 0, 124, 124 gsSPEndDisplayList glabel yellow_sphere_seg5_dl_05000888 # 0x05000888 - 0x050008C8 gsSPVertex yellow_sphere_seg5_vertex_05000000, 4, 0 gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0 gsSPTexture -1, -1, 0, 0, 0 gsDPPipeSync gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE gsSPSetGeometryMode G_LIGHTING gsSPEndDisplayList glabel yellow_sphere_seg5_dl_050008C8 # 0x050008C8 - 0x050008F8 gsSPDisplayList yellow_sphere_seg5_dl_05000840 gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, yellow_sphere_seg5_texture_05000040 gsDPLoadSync gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100 gsSPDisplayList yellow_sphere_seg5_dl_05000888 gsSPEndDisplayList