# Sand sand_seg3_vertex_0302BA90: # 0x0302BA90 vertex -8, -8, 0, 0, 480, 0xFF, 0xFF, 0xFF, 0xFF vertex 8, -8, 0, 480, 480, 0xFF, 0xFF, 0xFF, 0xFF vertex 8, 8, 0, 480, 0, 0xFF, 0xFF, 0xFF, 0xFF vertex -8, 8, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF sand_seg3_texture_0302BAD0: # 0x0302BAD0 .incbin "actors/sand/sand_particle.rgba16" glabel sand_seg3_dl_0302BCD0 # 0x0302BCD0 - 0x0302BD60 gsDPPipeSync gsSPClearGeometryMode G_LIGHTING gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_TEXEL0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_TEXEL0 gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sand_seg3_texture_0302BAD0 gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD gsDPLoadSync gsDPLoadBlock 7, 0, 0, 0x0FF, 0x200 gsDPPipeSync gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD gsDPSetTileSize 0, 0, 0, 60, 60 gsSPTexture -1, -1, 0, 0, 1 gsSPVertex sand_seg3_vertex_0302BA90, 4, 0 gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0 gsSPTexture -1, -1, 0, 0, 0 gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE gsSPSetGeometryMode G_LIGHTING gsSPEndDisplayList