// 0x07010260 - 0x070102D8 const Collision wf_seg7_collision_bullet_bill_cannon[] = { COL_INIT(), COL_VERTEX_INIT(0x8), COL_VERTEX(-127, 0, -127), COL_VERTEX(128, 256, -127), COL_VERTEX(128, 0, -127), COL_VERTEX(128, 256, 179), COL_VERTEX(128, 0, 179), COL_VERTEX(-127, 256, -127), COL_VERTEX(-127, 256, 179), COL_VERTEX(-127, 0, 179), COL_TRI_INIT(SURFACE_DEFAULT, 10), COL_TRI(0, 1, 2), COL_TRI(2, 1, 3), COL_TRI(2, 3, 4), COL_TRI(0, 5, 1), COL_TRI(5, 3, 1), COL_TRI(5, 6, 3), COL_TRI(4, 3, 6), COL_TRI(4, 6, 7), COL_TRI(7, 6, 5), COL_TRI(7, 5, 0), COL_TRI_STOP(), COL_END(), };