glabel level_pss_entry init_level load_mio0 /*seg*/ 0x07, /*romStart*/ _pss_segment_7SegmentRomStart, /*romEnd*/ _pss_segment_7SegmentRomEnd load_mio0_texture /*seg*/ 0x09, /*romStart*/ _mountain_mio0SegmentRomStart, /*romEnd*/ _mountain_mio0SegmentRomEnd load_mio0 /*seg*/ 0x05, /*romStart*/ _group8_mio0SegmentRomStart, /*romEnd*/ _group8_mio0SegmentRomEnd load_raw /*seg*/ 0x0C, /*romStart*/ _group8_geoSegmentRomStart, /*romEnd*/ _group8_geoSegmentRomEnd load_mio0 /*seg*/ 0x08, /*romStart*/ _common0_mio0SegmentRomStart, /*romEnd*/ _common0_mio0SegmentRomEnd load_raw /*seg*/ 0x0F, /*romStart*/ _common0_geoSegmentRomStart, /*romEnd*/ _common0_geoSegmentRomEnd alloc_level_pool mario /*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario jump_link /*target*/ script_func_global_1 jump_link /*target*/ script_func_global_9 area /*index*/ 1, /*geo*/ pss_geo_000100 object /*model*/ MODEL_NONE, /*pos*/ 5632, 6751, -5631, /*angle*/ 0, 270, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps64 warp_node /*id*/ 0x0A, /*destLevel*/ 0x1B, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*unk6*/ 0x0000 warp_node /*id*/ 0xF3, /*destLevel*/ 0x06, /*destArea*/ 0x01, /*destNode*/ 0x20, /*unk6*/ 0x0000 warp_node /*id*/ 0xF0, /*destLevel*/ 0x06, /*destArea*/ 0x01, /*destNode*/ 0x26, /*unk6*/ 0x0000 warp_node /*id*/ 0xF1, /*destLevel*/ 0x06, /*destArea*/ 0x01, /*destNode*/ 0x23, /*unk6*/ 0x0000 terrain /*terrainData*/ pss_seg7_collision macro_objects /*objList*/ pss_seg7_macro_objs terrain_type /*terrainType*/ TERRAIN_SLIDE set_background_music /*unk2*/ 0x0001, /*seq*/ SEQ_LEVEL_SLIDE end_area free_level_pool mario_pos /*area*/ 1, /*yaw*/ 270, /*pos*/ 5632, 6451, -5631 call /*arg*/ 0, /*func*/ lvl_init_or_update call_loop /*arg*/ 1, /*func*/ lvl_init_or_update clear_level sleep_before_exit /*frames*/ 1 exit