Refresh #1 Changes from initial release: 1.) More README cleanups and documentation 2.) Fix .gitignore in tools/ 3.) More README cleanups and corrections 4.) oUnk190 -> oInteractionSubtype 5.) Normalize line endings 6.) Replace bank_sets.s by sequences.json + build magic 7.) Fix tabledesign in .gitignore 8.) Cleaned and documented arrays in audio/ 9.) Change minimum Python 3 requirement in README.md to 3.6 10.) Remove whitespace in ingame_menu.c, save_file.c, and star_select.c 11.) Documentation comment style fixed 12.) sm64.map -> sm64.version.map (ex: sm64.us.map) 13.) Decompile EU versions of HUD and obj behaviors 14.) Label ukiki.inc.c and ukiki_cage.inc.c 15.) Add missing OS header includes 16.) Fix alignment issue in model_ids.h 17.) A bunch of behavior changes: a.) Made styles consistent with function names (ex: BehBehaviorLoop -> beh_behavior_loop) b.) Split obj_behaviors_2.c into multiple .inc.c files in behaviors/ c.) bhvHauntedRoomCheck -> bhvCoffinManager 18.) Update README.md notes on WSL and add links 19.) Added tidy.sh and also bracing around single-line ifs and loops