// 0x0700CD88 - 0x0700CDA0 static const Lights1 ttm_seg7_lights_0700CD88 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700CDA0 - 0x0700CDB8 static const Lights1 ttm_seg7_lights_0700CDA0 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x0700CDB8 - 0x0700CDD0 static const Lights1 ttm_seg7_lights_0700CDB8 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x0700CDD0 - 0x0700CEC0 static const Vtx ttm_seg7_vertex_0700CDD0[] = { {{{ -921, -307, -204}, 0, { 11012, -6956}, {0xbc, 0x00, 0x6b, 0xff}}}, {{{ 675, -307, 811}, 0, { 14778, -6956}, {0xbc, 0x00, 0x6b, 0xff}}}, {{{ 675, 307, 811}, 0, { 14778, -8184}, {0xbc, 0x00, 0x6b, 0xff}}}, {{{ -302, -102, -325}, 0, { 0, 1806}, {0x3b, 0x59, 0xbd, 0xff}}}, {{{ 733, -102, 592}, 0, { -2792, 1806}, {0x3b, 0x59, 0xbd, 0xff}}}, {{{ 945, -307, 506}, 0, { -2996, 2214}, {0x3b, 0x59, 0xbd, 0xff}}}, {{{ -167, -307, -477}, 0, { 0, 2214}, {0x3b, 0x59, 0xbd, 0xff}}}, {{{ 810, 307, 659}, 0, { 372, -236}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ 675, 307, 811}, 0, { 0, -236}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ 675, -307, 811}, 0, { 0, 990}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ 810, 0, 659}, 0, { 372, 376}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ 810, 0, 659}, 0, { 372, 376}, {0x5f, 0x00, 0x54, 0xff}}}, {{{ 675, -307, 811}, 0, { 0, 990}, {0x5f, 0x00, 0x54, 0xff}}}, {{{ 945, -307, 506}, 0, { 782, 990}, {0x5f, 0x00, 0x54, 0xff}}}, {{{ -921, 307, -204}, 0, { 11012, -8184}, {0xbc, 0x00, 0x6b, 0xff}}}, }; // 0x0700CEC0 - 0x0700CF00 static const Vtx ttm_seg7_vertex_0700CEC0[] = { {{{ 945, -307, 506}, 0, { 6966, -44}, {0x00, 0x81, 0x00, 0xff}}}, {{{ 675, -307, 811}, 0, { 6426, 564}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -921, -307, -204}, 0, { 3238, -1462}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -535, -307, -802}, 0, { 4008, -2658}, {0x00, 0x81, 0x00, 0xff}}}, }; // 0x0700CF00 - 0x0700D000 static const Vtx ttm_seg7_vertex_0700CF00[] = { {{{ -302, 307, -325}, 0, { 372, -236}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ -302, -102, -325}, 0, { 372, 582}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ -167, -307, -477}, 0, { 782, 582}, {0x5e, 0x00, 0x54, 0xff}}}, {{{ 810, -102, 659}, 0, { -2996, 1806}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -302, -102, -325}, 0, { 0, 1806}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -302, 307, -325}, 0, { 0, 990}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ 810, 307, 659}, 0, { -2996, 990}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -166, 307, -479}, 0, { 0, 990}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -167, -307, -477}, 0, { 0, 2214}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -535, -307, -802}, 0, { 948, 2214}, {0x54, 0x00, 0xa1, 0xff}}}, {{{ -166, 307, -479}, 0, { 0, 990}, {0x53, 0x00, 0xa1, 0xff}}}, {{{ -535, -307, -802}, 0, { 948, 2214}, {0x53, 0x00, 0xa1, 0xff}}}, {{{ -535, 307, -802}, 0, { 948, 990}, {0x53, 0x00, 0xa1, 0xff}}}, {{{ 810, 0, 659}, 0, { -2996, 1602}, {0x0e, 0x3d, 0x92, 0xff}}}, {{{ 945, -307, 506}, 0, { -2996, 2214}, {0x0e, 0x3d, 0x92, 0xff}}}, {{{ 733, -102, 592}, 0, { -2792, 1806}, {0x0e, 0x3d, 0x92, 0xff}}}, }; // 0x0700D000 - 0x0700D030 static const Vtx ttm_seg7_vertex_0700D000[] = { {{{ -302, 307, -325}, 0, { 372, -236}, {0x5f, 0x00, 0x54, 0xff}}}, {{{ -167, -307, -477}, 0, { 782, 582}, {0x5f, 0x00, 0x54, 0xff}}}, {{{ -166, 307, -479}, 0, { 782, -236}, {0x5f, 0x00, 0x54, 0xff}}}, }; // 0x0700D030 - 0x0700D090 static const Vtx ttm_seg7_vertex_0700D030[] = { {{{ 810, 307, 659}, 0, { 11600, -1172}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -302, 307, -325}, 0, { 9380, -3138}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -921, 307, -204}, 0, { 8144, -2896}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -166, 307, -479}, 0, { 9650, -3444}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -535, 307, -802}, 0, { 8914, -4092}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 675, 307, 811}, 0, { 11332, -868}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0700D090 - 0x0700D180 static const Gfx ttm_seg7_dl_0700D090[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700CD88.l, 1), gsSPLight(&ttm_seg7_lights_0700CD88.a, 2), gsSPVertex(ttm_seg7_vertex_0700CDD0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 9, 10, 7, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPLight(&ttm_seg7_lights_0700CDA0.l, 1), gsSPLight(&ttm_seg7_lights_0700CDA0.a, 2), gsSPVertex(ttm_seg7_vertex_0700CEC0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPLight(&ttm_seg7_lights_0700CDB8.l, 1), gsSPLight(&ttm_seg7_lights_0700CDB8.a, 2), gsSPVertex(ttm_seg7_vertex_0700CF00, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(ttm_seg7_vertex_0700D000, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700D180 - 0x0700D1D8 static const Gfx ttm_seg7_dl_0700D180[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700CD88.l, 1), gsSPLight(&ttm_seg7_lights_0700CD88.a, 2), gsSPVertex(ttm_seg7_vertex_0700D030, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 2, 5, 0, 0x0), gsSPEndDisplayList(), }; // 0x0700D1D8 - 0x0700D250 const Gfx ttm_seg7_dl_0700D1D8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700D090), gsSPDisplayList(ttm_seg7_dl_0700D180), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };