#ifndef _PLATFORM_DISPLACEMENT_H #define _PLATFORM_DISPLACEMENT_H #include "types.h" extern void update_mario_platform(void); extern void get_mario_pos(f32 *, f32 *, f32 *); extern void set_mario_pos(f32, f32, f32); extern void apply_platform_displacement(u32, struct Object *); extern void apply_mario_platform_displacement(void); #ifndef VERSION_JP extern void clear_mario_platform(void); #endif #endif /* _PLATFORM_DISPLACEMENT_H */