#ifndef _MARIO_STEP_H #define _MARIO_STEP_H #include "types.h" extern struct Surface gWaterSurfacePseudoFloor; extern f32 get_additive_y_vel_for_jumps(void); extern void stub_mario_step_1(struct MarioState *); extern void stub_mario_step_2(void); extern void mario_bonk_reflection(struct MarioState *, u32); extern u32 mario_update_quicksand(struct MarioState *, f32); extern u32 mario_push_off_steep_floor(struct MarioState *, u32, u32); extern u32 mario_update_moving_sand(struct MarioState *); extern u32 mario_update_windy_ground(struct MarioState *); extern void stop_and_set_height_to_floor(struct MarioState *); extern s32 stationary_ground_step(struct MarioState *); extern s32 perform_ground_step(struct MarioState *); extern s32 perform_air_step(struct MarioState *, u32); #endif /* _MARIO_STEP_H */