/** * Behavior for bhvBetaFishSplashSpawner. * This is a now non-functional fish splash object found in WF * that can be seen in Shoshinkai 1995 footage. It used to create * a fish that would splash up when the player walked through it. * This functionality was probably moved; in the final game, * an identical fish splash can occur with a 1/256 chance every time * Mario splashes in water. */ /** * Update function for bhvBetaFishSplashSpawner. */ void bhv_beta_fish_splash_spawner_loop(void) { UNUSED u8 pad[12]; UNUSED f32 water_level = find_water_level(o->oPosX, o->oPosZ); }