// 0x0700F758 - 0x0700F770 static const Lights1 wf_seg7_lights_0700F758 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700F770 - 0x0700F7B0 static const Vtx wf_seg7_vertex_0700F770[] = { {{{ 0, 0, -107}, 0, { 186, 990}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 0, 0, 108}, 0, { 722, 990}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 0, 205, 108}, 0, { 722, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 0, 205, -107}, 0, { 186, 0}, {0x81, 0x00, 0x00, 0xff}}}, }; // 0x0700F7B0 - 0x0700F7F8 static const Gfx wf_seg7_dl_0700F7B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&wf_seg7_lights_0700F758.l, 1), gsSPLight(&wf_seg7_lights_0700F758.a, 2), gsSPVertex(wf_seg7_vertex_0700F770, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700F7F8 - 0x0700F868 const Gfx wf_seg7_dl_0700F7F8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(wf_seg7_dl_0700F7B0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };