// 0x0700FA00 - 0x0700FAA2 const Collision wf_seg7_collision_clocklike_rotation[] = { COL_INIT(), COL_VERTEX_INIT(0xA), COL_VERTEX(0, 0, -204), COL_VERTEX(-176, 0, -101), COL_VERTEX(-176, 0, 102), COL_VERTEX(0, 0, 205), COL_VERTEX(177, 0, 102), COL_VERTEX(177, 0, -101), COL_VERTEX(0, -127, 0), COL_VERTEX(768, -127, 0), COL_VERTEX(768, 0, -101), COL_VERTEX(768, 0, 102), COL_TRI_INIT(SURFACE_DEFAULT, 15), COL_TRI(0, 1, 2), COL_TRI(0, 2, 3), COL_TRI(0, 3, 4), COL_TRI(0, 4, 5), COL_TRI(3, 6, 4), COL_TRI(2, 6, 3), COL_TRI(1, 6, 2), COL_TRI(0, 6, 1), COL_TRI(8, 7, 5), COL_TRI(5, 6, 0), COL_TRI(6, 7, 9), COL_TRI(4, 6, 9), COL_TRI(5, 4, 9), COL_TRI(5, 9, 8), COL_TRI(7, 6, 5), COL_TRI_STOP(), COL_END(), };