// 0x0700E440 - 0x0700E458 static const Lights1 wf_seg7_lights_0700E440 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700E458 - 0x0700E548 static const Vtx wf_seg7_vertex_0700E458[] = { {{{ 768, -127, 0}, 0, { 582, 478}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 768, 0, -101}, 0, { 172, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 768, 0, 102}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 0, 0, 205}, 0, { 990, 0}, {0x25, 0x99, 0x3f, 0xff}}}, {{{ 0, -127, 0}, 0, { 990, 990}, {0x25, 0x99, 0x3f, 0xff}}}, {{{ 177, 0, 102}, 0, { 1876, 478}, {0x25, 0x99, 0x3f, 0xff}}}, {{{ -176, 0, 102}, 0, { 104, 478}, {0xdb, 0x99, 0x3f, 0xff}}}, {{{ 0, -127, 0}, 0, { 990, 990}, {0xdb, 0x99, 0x3f, 0xff}}}, {{{ 0, 0, 205}, 0, { 990, 0}, {0xdb, 0x99, 0x3f, 0xff}}}, {{{ -176, 0, -101}, 0, { 104, 1498}, {0xb6, 0x9a, 0x00, 0xff}}}, {{{ 0, -127, 0}, 0, { 990, 990}, {0xb6, 0x9a, 0x00, 0xff}}}, {{{ -176, 0, 102}, 0, { 104, 478}, {0xb6, 0x9a, 0x00, 0xff}}}, {{{ 0, 0, -204}, 0, { 990, 2010}, {0xdb, 0x99, 0xc0, 0xff}}}, {{{ 0, -127, 0}, 0, { 990, 990}, {0xdb, 0x99, 0xc0, 0xff}}}, {{{ -176, 0, -101}, 0, { 104, 1498}, {0xdb, 0x99, 0xc0, 0xff}}}, }; // 0x0700E548 - 0x0700E638 static const Vtx wf_seg7_vertex_0700E548[] = { {{{ 177, 0, -101}, 0, { 1876, 1500}, {0x25, 0x99, 0xc0, 0xff}}}, {{{ 0, -127, 0}, 0, { 990, 990}, {0x25, 0x99, 0xc0, 0xff}}}, {{{ 0, 0, -204}, 0, { 990, 2010}, {0x25, 0x99, 0xc0, 0xff}}}, {{{ 0, -127, 0}, 0, { 990, 990}, {0x00, 0xb1, 0x63, 0xff}}}, {{{ 768, -127, 0}, 0, { 4822, 990}, {0x00, 0xb1, 0x63, 0xff}}}, {{{ 768, 0, 102}, 0, { 4822, 478}, {0x00, 0xb1, 0x63, 0xff}}}, {{{ 177, 0, 102}, 0, { 1876, 480}, {0x00, 0xb1, 0x63, 0xff}}}, {{{ 768, -127, 0}, 0, { 4822, 990}, {0x00, 0xb1, 0x9d, 0xff}}}, {{{ 0, -127, 0}, 0, { 990, 990}, {0x00, 0xb1, 0x9d, 0xff}}}, {{{ 177, 0, -101}, 0, { 1876, 1500}, {0x00, 0xb1, 0x9d, 0xff}}}, {{{ 768, 0, -101}, 0, { 4822, 1498}, {0x00, 0xb1, 0x9d, 0xff}}}, {{{ 177, 0, -101}, 0, { 922, 224}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 177, 0, 102}, 0, { 922, 734}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 768, 0, 102}, 0, { 2396, 734}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 768, 0, -101}, 0, { 2396, 224}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0700E638 - 0x0700E698 static const Vtx wf_seg7_vertex_0700E638[] = { {{{ 0, 0, -204}, 0, { 478, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 0, 0, 205}, 0, { 480, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 177, 0, 102}, 0, { 922, 734}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -176, 0, -101}, 0, { 36, 224}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -176, 0, 102}, 0, { 36, 734}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 177, 0, -101}, 0, { 922, 224}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0700E698 - 0x0700E760 static const Gfx wf_seg7_dl_0700E698[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&wf_seg7_lights_0700E440.l, 1), gsSPLight(&wf_seg7_lights_0700E440.a, 2), gsSPVertex(wf_seg7_vertex_0700E458, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(wf_seg7_vertex_0700E548, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 7, 9, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(wf_seg7_vertex_0700E638, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 0, 2, 5, 0x0), gsSPEndDisplayList(), }; // 0x0700E760 - 0x0700E7D0 const Gfx wf_seg7_dl_0700E760[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(wf_seg7_dl_0700E698), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };