// 0x0700FD30 - 0x0700FE12 const Collision wf_seg7_collision_rotating_platform[] = { COL_INIT(), COL_VERTEX_INIT(0xD), COL_VERTEX(-442, 0, -255), COL_VERTEX(0, 0, 512), COL_VERTEX(256, 0, 443), COL_VERTEX(-255, 0, 443), COL_VERTEX(-442, 0, 256), COL_VERTEX(-511, 0, 0), COL_VERTEX(443, 0, 256), COL_VERTEX(0, 0, -511), COL_VERTEX(-255, 0, -442), COL_VERTEX(256, 0, -442), COL_VERTEX(443, 0, -255), COL_VERTEX(512, 0, 0), COL_VERTEX(0, -255, 0), COL_TRI_INIT(SURFACE_DEFAULT, 12), COL_TRI(8, 12, 0), COL_TRI(8, 7, 12), COL_TRI(10, 11, 12), COL_TRI(9, 10, 12), COL_TRI(7, 9, 12), COL_TRI(0, 12, 5), COL_TRI(11, 6, 12), COL_TRI(4, 5, 12), COL_TRI(3, 4, 12), COL_TRI(1, 3, 12), COL_TRI(2, 1, 12), COL_TRI(6, 2, 12), COL_TRI_INIT(SURFACE_NOISE_DEFAULT, 10), COL_TRI(0, 1, 2), COL_TRI(0, 3, 1), COL_TRI(0, 4, 3), COL_TRI(0, 5, 4), COL_TRI(0, 2, 6), COL_TRI(0, 7, 8), COL_TRI(0, 9, 7), COL_TRI(0, 10, 9), COL_TRI(0, 11, 10), COL_TRI(0, 6, 11), COL_TRI_STOP(), COL_END(), };