// 0x0700FC7C - 0x0700FD00 const Collision wf_seg7_collision_kickable_board[] = { COL_INIT(), COL_VERTEX_INIT(0x8), COL_VERTEX(-96, 0, 0), COL_VERTEX(-96, 1178, 77), COL_VERTEX(-96, 1178, 0), COL_VERTEX(95, 1178, 77), COL_VERTEX(95, 1178, 0), COL_VERTEX(95, 0, 0), COL_VERTEX(95, 0, 77), COL_VERTEX(-96, 0, 77), COL_TRI_INIT(SURFACE_WALL_MISC, 12), COL_TRI(0, 1, 2), COL_TRI(2, 1, 3), COL_TRI(2, 3, 4), COL_TRI(2, 4, 5), COL_TRI(2, 5, 0), COL_TRI(4, 3, 6), COL_TRI(4, 6, 5), COL_TRI(0, 7, 1), COL_TRI(3, 1, 7), COL_TRI(3, 7, 6), COL_TRI(5, 6, 7), COL_TRI(5, 7, 0), COL_TRI_STOP(), COL_END(), };