// 0x0700F220 - 0x0700F238 static const Lights1 wf_seg7_lights_0700F220 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700F238 - 0x0700F268 static const Vtx wf_seg7_vertex_0700F238[] = { {{{ 0, 384, -378}, 0, { 10188, 8162}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -168, 384, -378}, 0, { 9514, 8162}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 0, 384, 128}, 0, { 10188, 10186}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0700F268 - 0x0700F2C8 static const Vtx wf_seg7_vertex_0700F268[] = { {{{ 0, -383, 128}, 0, { 1080, 3032}, {0x88, 0x00, 0x28, 0xff}}}, {{{ 0, 384, 128}, 0, { 1080, 0}, {0x88, 0x00, 0x28, 0xff}}}, {{{ -168, 384, -378}, 0, { -1052, 0}, {0x88, 0x00, 0x28, 0xff}}}, {{{ 0, 384, -378}, 0, { 1992, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 0, 384, 128}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 0, -383, 128}, 0, { 0, 3032}, {0x7f, 0x00, 0x00, 0xff}}}, }; // 0x0700F2C8 - 0x0700F308 static const Gfx wf_seg7_dl_0700F2C8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&wf_seg7_lights_0700F220.l, 1), gsSPLight(&wf_seg7_lights_0700F220.a, 2), gsSPVertex(wf_seg7_vertex_0700F238, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700F308 - 0x0700F340 static const Gfx wf_seg7_dl_0700F308[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(wf_seg7_vertex_0700F268, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPEndDisplayList(), }; // 0x0700F340 - 0x0700F3B8 const Gfx wf_seg7_dl_0700F340[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(wf_seg7_dl_0700F2C8), gsSPDisplayList(wf_seg7_dl_0700F308), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };