# Wet Dry World short-name: wdw full-name: Wet Dry World texture-file: ["/texture.inc.c"] area-count: 2 objects: [arrow_lift, double_arrows, express_elevator, hidden_platform, rectangular_floating_platform, rotating_platform, square_floating_platform, water_level_diamond] # areas 1 and 2 share the double_arrows object and so they need its model data. shared-path: [["/areas/1/", "/double_arrows/"], ["/areas/2/", "/double_arrows/"]] # loaded files skybox-bin: wdw texture-bin: grass effects: false actor-bins: [group1, group13] common-bin: [common0]