// 0x07013678 - 0x07013790 const Collision ttm_seg7_collision_pitoune_2[] = { COL_INIT(), COL_VERTEX_INIT(0x10), COL_VERTEX(1105, 237, -96), COL_VERTEX(1106, -235, -97), COL_VERTEX(1106, -97, -236), COL_VERTEX(1105, 98, -235), COL_VERTEX(1105, 236, 98), COL_VERTEX(1105, 98, 237), COL_VERTEX(1105, -97, 236), COL_VERTEX(1106, -236, 98), COL_VERTEX(-1104, 237, -97), COL_VERTEX(-1104, -97, 236), COL_VERTEX(-1104, 98, 237), COL_VERTEX(-1104, -236, 97), COL_VERTEX(-1104, -235, -97), COL_VERTEX(-1104, -97, -236), COL_VERTEX(-1104, 98, -235), COL_VERTEX(-1104, 236, 98), COL_TRI_INIT(SURFACE_DEFAULT, 12), COL_TRI(8, 14, 13), COL_TRI(0, 1, 2), COL_TRI(0, 2, 3), COL_TRI(0, 4, 5), COL_TRI(0, 5, 6), COL_TRI(0, 6, 7), COL_TRI(0, 7, 1), COL_TRI(8, 9, 10), COL_TRI(8, 11, 9), COL_TRI(8, 12, 11), COL_TRI(8, 13, 12), COL_TRI(8, 10, 15), COL_TRI_INIT(SURFACE_NOT_SLIPPERY, 16), COL_TRI(9, 5, 10), COL_TRI(14, 2, 13), COL_TRI(14, 3, 2), COL_TRI(15, 0, 8), COL_TRI(15, 4, 0), COL_TRI(5, 4, 15), COL_TRI(10, 5, 15), COL_TRI(0, 14, 8), COL_TRI(9, 6, 5), COL_TRI(7, 6, 9), COL_TRI(11, 7, 9), COL_TRI(1, 7, 12), COL_TRI(7, 11, 12), COL_TRI(0, 3, 14), COL_TRI(12, 2, 1), COL_TRI(12, 13, 2), COL_TRI_STOP(), COL_END(), };