// 0x070100B0 - 0x070100C8 static const Lights1 ttc_seg7_lights_070100B0 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x070100C8 - 0x070101C8 static const Vtx ttc_seg7_vertex_070100C8[] = { {{{ 102, 102, -450}, 0, { 224, 990}, {0x38, 0x71, 0x00, 0xff}}}, {{{ -101, 102, 10}, 0, { 2268, 0}, {0xcd, 0x67, 0x33, 0xff}}}, {{{ 102, 102, 10}, 0, { 224, 0}, {0x54, 0x2a, 0x54, 0xff}}}, {{{ 102, 102, 10}, 0, { 2268, 0}, {0x54, 0x2a, 0x54, 0xff}}}, {{{ 102, -101, -450}, 0, { 224, 990}, {0x71, 0xc8, 0x00, 0xff}}}, {{{ 102, 102, -450}, 0, { 2268, 990}, {0x38, 0x71, 0x00, 0xff}}}, {{{ 102, -101, 10}, 0, { 224, 0}, {0x33, 0x99, 0x33, 0xff}}}, {{{ -101, 102, -450}, 0, { -1308, 990}, {0x8f, 0x38, 0x00, 0xff}}}, {{{ -101, -101, -450}, 0, { 734, 990}, {0xc8, 0x8f, 0x00, 0xff}}}, {{{ -101, -101, 10}, 0, { 734, 0}, {0xac, 0xd6, 0x54, 0xff}}}, {{{ -101, 102, 10}, 0, { -1308, 0}, {0xcd, 0x67, 0x33, 0xff}}}, {{{ 102, -101, 10}, 0, { 2268, 0}, {0x33, 0x99, 0x33, 0xff}}}, {{{ -101, -101, 10}, 0, { 224, 0}, {0xac, 0xd6, 0x54, 0xff}}}, {{{ -101, -101, -450}, 0, { 224, 990}, {0xc8, 0x8f, 0x00, 0xff}}}, {{{ 102, -101, -450}, 0, { 2268, 990}, {0x71, 0xc8, 0x00, 0xff}}}, {{{ -101, 102, -450}, 0, { 2268, 990}, {0x8f, 0x38, 0x00, 0xff}}}, }; // 0x070101C8 - 0x07010208 static const Vtx ttc_seg7_vertex_070101C8[] = { {{{ 102, 102, 10}, 0, { 990, 16}, {0x54, 0x2a, 0x54, 0xff}}}, {{{ -101, -101, 10}, 0, { 0, 990}, {0xac, 0xd6, 0x54, 0xff}}}, {{{ 102, -101, 10}, 0, { 990, 990}, {0x33, 0x99, 0x33, 0xff}}}, {{{ -101, 102, 10}, 0, { 0, 16}, {0xcd, 0x67, 0x33, 0xff}}}, }; // 0x07010208 - 0x07010280 static const Gfx ttc_seg7_dl_07010208[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttc_seg7_lights_070100B0.l, 1), gsSPLight(&ttc_seg7_lights_070100B0.a, 2), gsSPVertex(ttc_seg7_vertex_070100C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0), gsSPEndDisplayList(), }; // 0x07010280 - 0x070102B8 static const Gfx ttc_seg7_dl_07010280[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttc_seg7_vertex_070101C8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x070102B8 - 0x07010380 const Gfx ttc_seg7_dl_070102B8[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(200, 255, 255, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttc_seg7_dl_07010208), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttc_seg7_dl_07010280), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };