#include #include "sm64.h" #include "geo_commands.h" #include "game/level_geo.h" #include "game/geo_misc.h" #include "game/camera.h" #include "game/moving_texture.h" #include "game/screen_transition.h" #include "game/paintings.h" #include "make_const_nonconst.h" #include "levels/ssl/header.h" #include "levels/ssl/areas/1/5/geo.inc.c" #include "levels/ssl/areas/2/4/geo.inc.c" #include "levels/ssl/pyramid_top/geo.inc.c" #include "levels/ssl/tox_box/geo.inc.c" #include "levels/ssl/areas/1/geo.inc.c" #include "levels/ssl/grindel/geo.inc.c" #include "levels/ssl/spindel/geo.inc.c" #include "levels/ssl/moving_pyramid_wall/geo.inc.c" #include "levels/ssl/pyramid_elevator/geo.inc.c" #include "levels/ssl/eyerok_col/geo.inc.c" #include "levels/ssl/areas/2/geo.inc.c" #include "levels/ssl/areas/3/geo.inc.c"