// 0x0700A7F0 - 0x0700A808 static const Lights1 sl_seg7_lights_0700A7F0 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700A808 - 0x0700A848 static const Vtx sl_seg7_vertex_0700A808[] = { {{{ -101, 0, 102}, 0, { 734, 734}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 102, 0, 102}, 0, { 734, 224}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -101, 0, -101}, 0, { 224, 734}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 102, 0, -101}, 0, { 224, 224}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0700A848 - 0x0700A890 static const Gfx sl_seg7_dl_0700A848[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sl_seg7_texture_07001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&sl_seg7_lights_0700A7F0.l, 1), gsSPLight(&sl_seg7_lights_0700A7F0.a, 2), gsSPVertex(sl_seg7_vertex_0700A808, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700A890 - 0x0700A910 const Gfx sl_seg7_dl_0700A890[] = { gsDPPipeSync(), gsDPSetEnvColor(255, 255, 255, 100), gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_MODULATERGBFADE), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(sl_seg7_dl_0700A848), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), };