// 0x0700EFC0 - 0x0700EFFC const Collision sl_seg7_collision_pound_explodes[] = { COL_INIT(), COL_VERTEX_INIT(0x5), COL_VERTEX(-101, 0, 102), COL_VERTEX(102, 0, 102), COL_VERTEX(0, 0, 0), COL_VERTEX(-101, 0, -101), COL_VERTEX(102, 0, -101), COL_TRI_INIT(SURFACE_ICE, 3), COL_TRI(4, 3, 1), COL_TRI(0, 1, 2), COL_TRI(0, 2, 3), COL_TRI_STOP(), COL_END(), };