// 0x07000000 - 0x07000800 ALIGNED8 static const u8 sl_seg7_texture_07000000[] = { #include "levels/sl/0.rgba16.inc.c" }; // 0x07000800 - 0x07001000 ALIGNED8 static const u8 sl_seg7_texture_07000800[] = { #include "levels/sl/1.rgba16.inc.c" }; // 0x07001000 - 0x07001800 ALIGNED8 static const u8 sl_seg7_texture_07001000[] = { #include "levels/sl/2.rgba16.inc.c" }; // 0x07001800 - 0x07002000 ALIGNED8 static const u8 sl_seg7_texture_07001800[] = { #include "levels/sl/3.rgba16.inc.c" }; // 0x07002000 - 0x07002800 ALIGNED8 static const u8 sl_seg7_texture_07002000[] = { #include "levels/sl/4.rgba16.inc.c" };