// 0x0701AE68 - 0x0701AF48 static const Vtx rr_seg7_vertex_0701AE68[] = { {{{ 0, 0, 0}, 0, { 990, 990}, {0x54, 0x16, 0xce, 0xff}}}, {{{ 307, 307, -306}, 0, { 2012, 990}, {0x54, 0x16, 0xce, 0xff}}}, {{{ 307, 307, 307}, 0, { 990, 0}, {0x54, 0x16, 0xce, 0xff}}}, {{{ -306, 307, 307}, 0, { 0, 990}, {0x54, 0x16, 0xce, 0xff}}}, {{{ -306, 307, -306}, 0, { 990, 2010}, {0x54, 0x16, 0xce, 0xff}}}, {{{ 307, 307, -306}, 0, { 2012, 990}, {0x55, 0x3f, 0xbf, 0xff}}}, {{{ 0, 0, 0}, 0, { 990, 990}, {0x55, 0x3f, 0xbf, 0xff}}}, {{{ -306, 307, -306}, 0, { 990, 2010}, {0x55, 0x3f, 0xbf, 0xff}}}, {{{ 307, 307, 307}, 0, { 990, 0}, {0x55, 0x3f, 0xbf, 0xff}}}, {{{ -306, 307, 307}, 0, { 0, 990}, {0x55, 0x3f, 0xbf, 0xff}}}, {{{ 307, 307, -306}, 0, { 2012, 990}, {0x8c, 0x98, 0xd8, 0xff}}}, {{{ -306, 307, -306}, 0, { 990, 2010}, {0x8c, 0x98, 0xd8, 0xff}}}, {{{ -306, 307, 307}, 0, { 0, 990}, {0x8c, 0x98, 0xd8, 0xff}}}, {{{ 307, 307, 307}, 0, { 990, 0}, {0x8c, 0x98, 0xd8, 0xff}}}, }; // 0x0701AF48 - 0x0701AFA0 static const Gfx rr_seg7_dl_0701AF48[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_0701AE68, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPEndDisplayList(), }; // 0x0701AFA0 - 0x0701B010 const Gfx rr_seg7_dl_0701AFA0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(rr_seg7_dl_0701AF48), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };